Sentences with phrase «possible final design»

Starck also shared a short video on his Facebook page showing the possible final design of the Mi Mix 2.
However, it looks like the public might have stumbled upon the possible final design for the manufacturer's new flagship model.

Not exact matches

Such a history of «subjective aim» is possible only because of a compositional idiosyncrasy of Whitehead's: although he revised his position many times, he tried very hard to preserve the texts of earlier positions in the final version, often by insertions designed to persuade the reader to interpret such texts in the light of later positions.
Evaluation tools, specialist rubric designs, professional growth plans, peer evaluation / PAR processes, and a fully compliant teacher evaluation plan are possible final products.
Conversely a shorter or lower final drive (higher numerically) is the performance choice to increase acceleration but worse fuel consumption Finite Element Analysis: Computer data and design analysis to come up with the most rigid structure in the given budget or ultimate performance possible Fly - off brake: A throwback to the early days of the sports cars when the brake lever would be pulled up to engage and then the handle dropped down yet remained engaged Forged Alloy Wheels: Alloy wheels are one application of forging but very costly and with limited designs because of the complexity of the casting dies needed to squeeze the hot alloy Forging: Sometimes referred to squeeze - process.
They say the Gatekeepers (agents, slush readers, and first - line editors) are there for a reason, ensuring that new product is of the highest possible quality, that they've ensured that booksellers aren't loaded down with crap (and said brick and mortar booksellers are in complete agreement, only accepting books from major, established publishing houses), and that they and their staffs produce a truly professional final product, handling editing, design, and marketing so the author only has to worry about the words.
And then there were parts like the Legion design retrospective that seemed to be saying decent stuff in the worst possible way, or the final release of Sombra for Overwatch that was presented in a really cool way... after being far, far too drawn out.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
«The amount of time we spent brainstorming, iterating, researching, and challenging each others» ideas meant we had an increasingly varied landscape to pull from, and from there we chose which levels would go into the final game — to the tune of more than seven - hundred level designs, sampling as much of our dictionary as possible to give players a sense of its scope.»
Being somewhat limited in my freedom to be entertained as a kid, for many years of my life, gaming served as a diverse means of escape for me away from the trappings of a mostly mundane, repetitive life, at the end of the school day I would often think to myself «alright... so what are some of the good things that I have to look forward to when I get home...», one of the first things that I would do as soon as I got home after school was play FINAL FANTASY on PlayStation, I would eagerly walk home as quickly as I could just so that I could continue playing from the part where I had last left off the day before, as pathetic as this may come across, I can confidently say that many of the happiest moments that I have had in my life have been while being utterly enthralled by the developments in the games, I think that reminiscing about aspects of a video game with great fondness is a hallmark of an impactful form of entertainment, I would often be so «in the zone» while playing that anything aside from what was taking place on the screen would become completely null and void in my mind to the point where I forget that I was playing a video game, even though I did not live the events of the game, I can emphatise with them as if I had, that is the sort of impact that the emotional depth of the story, the characters, the music, the design and the overall world of the series have had on me, what appeals the most to me is that FINAL FANTASY allows us the luxury of divorcing ourselves of our current reality to assume that of a world of fantasy for a precious moment in time, which is a sentiment that makes me wish that our world as whole had a little more «FINAL FANTASY» within it so as to make us all want to wake up as soon as possible to enjoy another day
It has aged very poorly, however, with some of the ugliest palettes possible on the NES, the unrealized potential of the totally random weather patterns featured therein, and some extremely boring and repetitive levels and level designs (it's insane how many times you have to fight Bowser in the final world with so little variation each time).
They added that they believed Android Police «s metallic Nexus isn't the final design, as the device in their picture had a full glass back — though many Twitter users are saying it's possible to see the dividing line in the leakster's photo.
It's also possible LG's TV division could somehow fold a soundbar into the final design.
It's very possible that this might not even be the final design of the phone.
To add to these unofficial leaks, some new renders have surfaced today which likely give off the best possible idea of how the Galaxy Note 5's final design will appear once Samsung unveils it at their upcoming event.
The site only offers mock - ups of the possible refresh and it's safe to say that the design might change between now, the announcement, and the final version.
The final exam of the course is designed to provide an experience similar to that of the Pharmacy Technician Certification Board (PTCB) Exam, ensuring that you are as prepared as possible to sit for national certification immediately upon graduation.
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