To be fair, though, I also had some concerns in terms of what the platform would mean for
the potential scope of the game.
Not exact matches
There's still
potential for an expansion
of narrative
scope as the
game progresses, however, so I'm keen to see where exactly that goes.
Saying that it's for everyone is just a hyperbolic statement to try and express how this
game's much broader
scope and greater variety
of potential gameplay mechanics will appeal to more than just the devout MGS fans.
If you were one
of the many who chose to hold off — perhaps unhappy with the way the
game was initially doing things, or just standing back due to Destiny's long - term nature, to «see how it goes» — then know that Destiny evolved into the finest possible realisation
of its early
potential, and a
game whose ambition and
scope is unmatched by any other, apart from possibly its own incoming sequel.
But as Taylor notes, things have changed over the years; not only has the
scope of game writing evolved significantly across the board, hence why the
potential audience is now far greater, but so has the means
of distribution.
While the
potential scope of this intramedia link is smaller than that which would connect Assassin's Creed on console to Facebook
gamers, the data will be just as interesting and important.