Sentences with phrase «powerful enemy so»

Not exact matches

We have always fought, the reasoning goes, and we always will, so we have no choice but to maintain powerful militaries to protect ourselves from our enemies.
To help keep things a little fair, the enemies in the game are quite diverse from your standard demonic grunts to more powerful foot soldiers but where the AI succeeds is by swarming the player so you need to make sure this doesn't happen.
Doing so requires you to cancel attacks, exploit enemy weaknesses, choose from three levels of customizable combos, unleash either solo or cooperative arts by using up some AP, deploy a more powerful Ignition mode, and go into Overdrive in order to unleash hell on your adversaries.
Sure, you'll get extra pages, but then the more powerful stickers start coming in larger sizes, and each battle has more enemies, so you'll go through more stickers.
Although combat commences quite easy in Dragon Quest VII: Fragments of the Forgotten Past, as your characters become more powerful so do your enemies with some challenging boss battles thrown into the mix.
There's little sign of anti-aliasing, so there's a roughness to everything on the Switch version compared to the smoother image on Sony's more powerful machine, and there's an increase in pop - in to your enemies and backgrounds as well.
Having found the amulet, Jim is forced to take on the mantle of Trollhunter, the first human ever to do so, and protect the good trolls from powerful enemies bent on revenge.
As the campaign progresses, Atreus can become much more powerful and be a significant asset in battle to the point where you'll rely on him to stun enemies so you can go in and rip them to shreds using Kratos» blood - splattering finishing moves.
However, T'Challa is to face a powerful old enemy who re-emerges and tests him, and in doing so, poses as a threat to the entire world.
The occasion was a 1960 showing of William Wellman's 1931 The Public Enemy, which Macdonald defined as «James Cagney's picture,» adding, «Wellman uses Cagney with subtlety, keeping him in the background much of the time while secondary characters occupy the foreground... So it is all the more powerful when Cagney moves into the foreground at the big moments; our taste for this extraordinary actor has not been blunted by seeing too much of him.»
The basic framework of a Dynasty Warriors game is still there, in that you start with one of a handful of characters, level them up as you complete missions by defeating dozens and dozens of enemies, and eventually unlock more and more powerful playable allies so that you can tackle more difficult missions going forward.
But the powerful predators have a sinister allure, one of man's last great enemies in the wild, or so we like to believe thanks to the Jaws industry.
Using teamwork, you'll be able to gang up on one powerful enemy with a big attack or toss an ally to another part of the stage so as not to use up their second action.
Towards the end of the game you might be fighting 6 or more enemies but I found these encounters to be trivial since your characters will have so many powerful abilities.
The only exception is that character's are granted stat increases for defeating enemies, so if you spend more time fighting as Optimus then he'll become a little bit more powerful than his comrades.
During combat it works pretty well as it lets you close the gap on enemies with guns so you can get your sword out, and it lets you avoid the more powerful, unblockable attacks, although sometimes it can feel a little unresponsive.
However, once the brigade has retreated, Plume will be on her own against an overwhelming number of enemies or a large powerful monster so you must make sure that you don't sustain too much damage or its game over.
It's a well - balanced blend of feeling immensely powerful — a feeling only emphasised by how your enemies grow more and more terrified as their comrades disappear, flinching at the merest sound and firing madly into the darkness — while at the same time remaining vulnerable to gunfire so as to make sure you never get too cocky.
No adventure is complete without dangerous enemies, so install turrets, craft powerful ammunition, and... BOOM!
You walk around Hyrule loaded to the brim with high level equipment that no amount of enemies can stop you; your Dash in Castlevania is so powerful you can whip through each room at hyper speed and still kill enemies.
First and foremost, enemies are numerous, powerful, and deadly — get caught in a nasty combo attack, and you could be dead within seconds, so needless to say it's best to avoid being hit at all.
Killing enemies nets you with money which you can spend on spawning as more powerful creatures, so while you'll start out playing as a Ticker or Drone, you'll soon advance to Corpsers and Berserkers.
Aside from this, the combat was just so smooth that it didn't feel laborious to fight an enemy with a strategy you had used before; dodging the rush of a wraith before casting Yrden and attacking it in corporeal and slowed form never felt repetitive because it felt powerful and deliberate, instead of monotonous.
Lucrezia and Francesca's story mode takes place in a dungeon that splits off into multiple rooms filled with enemies to slash your way through, the dungeon consists of 5 floors with 4 - 5 rooms on each, and each floor ends with a room which contains a more powerful enemy than what you've battled on the floor so far.
With some weapons being so powerful it makes light work of many of the enemies and none but the toughest feel particularly fun to kill.
However, my second playthrough wasn't so kind and included a mix of moderately powerful and clever enemies that viciously attacked me.
So, with clever and strategic use of both the charging and blocking mechanics, Marty can defeat powerful enemies faster than you can say, «By the power of Grayskull!»
You need to figure out how best to defeat enemies with your various equipment & abilities so that you'll become powerful enough to defeat more difficult enemies and eventually defeat the boss (or bosses) of the dungeon.
A new addition to Second Light is the Arena Challenge mode which gives you the ability to play as Delsin and also Abigail to take on hoards of enemies, successfully doing so will reward you with skill points which you then can use to upgrade your character, and it is a great way to take a breather in - between the story to wrap up some points and become more powerful.
Some players will build many low level towers to defeat the enemies, while others will build a small amount of towers, but level them up so they become even more powerful.
Direction System: Enemies can attack from all directions, so outmaneuver your enemy for more powerful attacks from the side or rear.
When this was first introduced, I was concerned there wouldn't be enough stickers, but many of them are so powerful that they destroy your enemies very quickly.
The game will hard - lock when you get to Damcyan, so the trick won't let you break the entire game, but speedrunners use it to enter Rydia's village from the opposite side, where they can buy a powerful weapon called Dancing Dagger that's useful for beating enemies as quickly as possible.
However, your HP and MP are fully restored after each battle, so there's nothing to stop you from wiping out enemies with your most powerful moves.
Now ranged weapons can also be charged into these powerful attacks, while a lot of the melee weapons have very mighty ones, and you can still continue to charge them while being hit, so if you're ready to sacrifice some health for these devastating attacks, you can really tear your enemies apart.
This guy's great, a powerful dwarf that, while lacking some of Kamil's magical prowess, hits enemies so hard it doesn't matter.
The cannon tower is really powerful but is really slow to fire, so having many of them fully upgraded is great for tough slow enemies, but not for fast little enemies.
Once a spot is unlocked a talent can't be removed, but you can always swap the same type, so you can swap your earth resistance for fire resistance anytime or give yourself a boost to your magic defense instead of physical defense if you're going up against a powerful enemy who primarily uses magic.
Interestingly, enemies actually have levels this time, so if you're underpowered you'll find yourself quickly meeting your death time and time again when facing off against powerful foes.
The moral of the story: an underdog who uses his resources cleverly can defeat a much more powerful enemy, who does not do so.
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