Sentences with phrase «powerful gun the game»

Not exact matches

Although guns are the most powerful weapons in the game, especially the shot - gun, melee weapons are far superior, especially sharp items which are needed for slicing and dicing your way through zombies.
«Admission,» Stephen Trask, composer «Ain't Them Bodies Saints,» Daniel Hart, composer «All Is Lost,» Alex Ebert, composer «Alone Yet Not Alone,» William Ross, composer «The Armstrong Lie,» David Kahne, composer «Arthur Newman,» Nick Urata, composer «At Any Price,» Dickon Hinchliffe, composer «Austenland,» Ilan Eshkeri, composer «Before Midnight,» Graham Reynolds, composer «The Best Man Holiday,» Stanley Clarke, composer «The Book Thief,» John Williams, composer «The Butterfly's Dream,» Rahman Altin, composer «The Call,» John Debney, composer «Captain Phillips,» Henry Jackman, composer «Closed Circuit,» Joby Talbot, composer «The Company You Keep,» Cliff Martinez, composer «The Conjuring,» Joseph Bishara, composer «Copperhead,» Laurent Eyquem, composer «The Counselor,» Daniel Pemberton, composer «The Croods,» Alan Silvestri, composer «Despicable Me 2,» Heitor Pereira, composer «Elysium,» Ryan Amon, composer «Ender's Game,» Steve Jablonsky, composer «Enough Said,» Marcelo Zarvos, composer «Epic,» Danny Elfman, composer «Ernest & Celestine,» Vincent Courtois, composer «Escape from Planet Earth,» Aaron Zigman, composer «Escape from Tomorrow,» Abel Korzeniowski, composer «Evil Dead,» Roque Baños, composer «47 Ronin,» Ilan Eshkeri, composer «42,» Mark Isham, composer «Free Birds,» Dominic Lewis, composer «Free China: The Courage to Believe,» Tony Chen, composer «Fruitvale Station,» Ludwig Goransson, composer «G.I. Joe: Retaliation,» Henry Jackman, composer «Gangster Squad,» Steve Jablonsky, composer «Gravity,» Steven Price, composer «The Great Gatsby,» Craig Armstrong, composer «The Hangover Part III,» Christophe Beck, composer «Hansel & Gretel Witch Hunters,» Atli Örvarsson, composer «Haute Cuisine,» Gabriel Yared, composer «Her,» William Butler and Owen Pallett, composers «The Hobbit: The Desolation of Smaug,» Howard Shore, composer «Hollywood Seagull,» Evgeny Shchukin, composer «Hours,» Benjamin Wallfisch, composer «How Sweet It Is,» Matt Dahan, composer «The Hunger Games: Catching Fire,» James Newton Howard, composer «Identity Thief,» Christopher Lennertz, composer «The Incredible Burt Wonderstone,» Lyle Workman, composer «Insidious: Chapter 2,» Joseph Bishara, composer «Instructions Not Included,» Carlo Siliotto, composer «The Internship,» Christophe Beck, composer «The Invisible Woman,» Ilan Eshkeri, composer «Iron Man 3,» Brian Tyler, composer «Jack the Giant Slayer,» John Ottman, composer «Jobs,» John Debney, composer «Kamasutra 3D,» Sreejith Edavana and Saachin Raj Chelory, composers «Labor Day,» Rolfe Kent, composer «Lee Daniels» The Butler,» Rodrigo Leão, composer «Live at the Foxes Den,» Jack Holmes, composer «Love Is All You Need,» Johan Söderqvist, composer «Mama,» Fernando Velázquez, composer «Man of Steel,» Hans Zimmer, composer «Mandela: Long Walk to Freedom,» Alex Heffes, composer «The Missing Picture,» Marc Marder, composer «Monsters University,» Randy Newman, composer «The Mortal Instruments: City of Bones,» Atli Örvarsson, composer «Mud,» David Wingo, composer «Murph: The Protector,» Chris Irwin and Jeff Widenhofer, composers «Now You See Me,» Brian Tyler, composer «Oblivion,» Anthony Gonzalez and Joseph Trapanese, composers «Oldboy,» Roque Baños, composer «Olympus Has Fallen,» Trevor Morris, composer «Oz The Great and Powerful,» Danny Elfman, composer «Pacific Rim,» Ramin Djawadi, composer «Pain & Gain,» Steve Jablonsky, composer «Percy Jackson: Sea of Monsters,» Andrew Lockington, composer «Philomena,» Alexandre Desplat, composer «The Place beyond the Pines,» Mike Patton, composer «Planes,» Mark Mancina, composer «Prisoners,» Jóhann Jóhannsson, composer «R.I.P.D.,» Christophe Beck, composer «Reaching for the Moon,» Marcelo Zarvos, composer «Romeo & Juliet,» Abel Korzeniowski, composer «Runner Runner,» Christophe Beck, composer «Rush,» Hans Zimmer, composer «Safe Haven,» Deborah Lurie, composer «Salinger,» Lorne Balfe, composer «Saving Mr. Banks,» Thomas Newman, composer «The Secret Life of Walter Mitty,» Theodore Shapiro, composer «Short Term 12,» Joel P. West, composer «Side Effects,» Thomas Newman, composer «The Smurfs 2,» Heitor Pereira, composer «The Spectacular Now,» Rob Simonsen, composer «Star Trek Into Darkness,» Michael Giacchino, composer «Stoker,» Clint Mansell, composer «Thor: The Dark World,» Brian Tyler, composer «Tim's Vermeer,» Conrad Pope, composer «Trance,» Rick Smith, composer «Turbo,» Henry Jackman, composer «12 Years a Slave,» Hans Zimmer, composer «2 Guns,» Clinton Shorter, composer «The Ultimate Life,» Mark McKenzie, composer «Unfinished Song,» Laura Rossi, composer «Wadjda,» Max Richter, composer «Walking with Dinosaurs,» Paul Leonard - Morgan, composer «Warm Bodies,» Marco Beltrami and Buck Sanders, composers «We Steal Secrets: The Story of WikiLeaks,» Will Bates, composer «We're the Millers,» Theodore Shapiro and Ludwig Goransson, composers «What Maisie Knew,» Nick Urata, composer «Why We Ride,» Steven Gutheinz, composer «The Wind Rises,» Joe Hisaishi, composer «Winnie Mandela,» Laurent Eyquem, composer «The Wolverine,» Marco Beltrami, composer
In the form of a game, that kind of powerful reputation offers plenty of drawbacks, most noticeably when enemies are constantly gunning for you in the vein of Shadow of War.
Enemies attack you from every direction top with intelligent A.I., the sniper guns are powerful, and Lynch going out of control is enough to make this game interesting.Would you agree?
Player will run - and - gun through three procedurally - generated pyramids and find more than 50 powerful weapons and game - changing scrolls, ensuring no two playthroughs are the same.
«My bias is that a game that is set in the U.S. West will not be particularly appealing to European audiences,» he's told IndustryGamers, «and a game where the most powerful weapon is a Gatling gun will not be particularly appealing to U.S. audiences.»
As he explained in April: «My bias is that a game that is set in the U.S. West will not be particularly appealing to European audiences, and a game where the most powerful weapon is a Gatling gun will not be particularly appealing to U.S. audiences.»
Ranging from more powerful guns to three metal orbs that fly around your ship taking everything out in your path, they add a more chaotic element to the game which already makes you think you will be having some sort of fit with all the neon explosions and fast paced action.
If caught, enemies will rip them, and their entire party limb from limb • 6 player co-op or solo play — A multitude of varied playable characters await for players to choose from as they enter the fray in online co-op mode or solo mode for those willing to brave the horrific specimens alone • Terrifying Zeds — New enemies and fan favorites from the original game are back with expanded and smarter artificial intelligence, dishing out powerful attacks, working as a group to weaken the player's party and pushing the challenge level and fear factor to new levels • Unique Blend Of Weaponry — From modern militaristic assault rifles, brutal improvised makeshift weapons, classic historical guns, and off the wall «Mad Scientist» weapons, Killing Floor 2 has a unique blend of killing tools that will satisfy any gamer • Expanded Perk System — Perks from the original game have been reimagined with more added to the fold.
That's not to say that zombies will be the only enemy in the game — with powerful BOWs (Bio-Organic Weapons) also popping up around the world, and it seems that the Majini threat is also still present, giving us the gun - toting parasitic threat as well as the zombie outbreak.
You unlock more as you progress through the game, with each one feeling more powerful or unique than the last — you might start off with basic weapons, but eventually you'll have powerful shotguns, machine guns, grenade launchers, sniper rifles, flame throwers, and even lasers.
Players will run - and - gun through three procedurally - generated pyramids and find more than 50 powerful weapons and game - changing scrolls, ensuring no two playthroughs are the same.
As your technology improved — once your soldiers started bringing home alien guns and grenades for your scientists to reverse - engineer, once your workshops began turning out armour made from the same material as UFO hulls — the situation did grow less dire, and by the endgame, the balance shifted decisively in favour of a human player who brought an «A» squad loaded with the game's most powerful weapons.
Like the Vex Mythoclast [a very powerful weapon from Destiny's first year], everyone's trying to grind that out [going through missions over and over again until the right item randomly generates], and when you have a game that's all about finding this one gun, it's just bad.
What you've really got here is powerful lobbyists looking to shift the blame of gun violence from guns to video games.
They can all feel nice and powerful, they just lack a little pizazz unless the game drops a gun for you that has some bullets turn into razor sharp boomerangs upon impact.
And speaking of weapons, the historical guns available to you are slower to use than modern first - person deathmatch games, but they're still quite powerful.
Sadly those moments rarely occur because the game fills you up with flares, flash - bangs, powerful guns, and ammo.
In - game sounds are quite good with convincingly powerful explosions and varied effects for shooting different types of guns.
You slowly collect weapons throughout the game, each gun getting more powerful and badass.
As tempting as it might be to unlock a lush beard for your Rebel trooper or buy a special in - game emote that lets your character do the robot dance, that's 1,700 credits that could go towards a powerful gun or Star Card.
As one of the most powerful weapons in the game, this machine - gun like item offers great handling and plenty of ammunition to take down the chunkiest enemies.
a b c d e f g h i j k l m n o p q r s t u v w x y z