Sentences with phrase «precision control schemes»

The series focuses on the world of professional motorcycle racing and has been notable for its precision control scheme.

Not exact matches

The control scheme is inconsistent and hugely frustrating when precision comes into play.
I wouldn't mind the motion control in DKCR if (a) I had any reason based on previous Nintendo games that the feature would work correctly every time I needed to use it OR (b) Nintendo provided a traditional control scheme alternative for those that want the precision of buttons over the inaccurate flailing of motion controls.
PERFECT CONTROL Parking Mania is a game about precision, style and skill, so it makes sense that Parking Mania offers three different, beautifully balanced control schemes to fit every player: you can steer by tilting your device, or with an on - screen steering wheel, or using a smooth slider bar.
(b) Nintendo provided a traditional control scheme alternative for those that want the precision of buttons over the inaccurate flailing of motion controls.
While the unusual control scheme doesn't take long to wrap your head around, the lack of precision in the console's stick leads to frustrating instances of misread inputs and woeful errors.
• Stand: Kid Icarus: Uprising uses a control scheme designed to fit the game's unique blend of flight, shooting and melee combat, and offers tremendous precision and depth for dedicated players.
An effective touch - and - drag control scheme works flawlessly in the context of Espgaluda II's gameplay, providing enough precision to make the experience fun for both shoot -»em - up novices and hardcore fans alike.
For ultimate precision with controllers, we will add an optional second control scheme: twin stick!
Although using these control schemes is less headache - inducing than the two prior, they lack the precision needed for an accurate Moto GP experience, because the controls don't allow for the angled turns required to successfully complete races and challenges.
Not only did they originate near our HQ in Toronto, Canada, but the creator Ian Campbell also shares our penchant for cute pixel art, a willingness to experiment with novel control schemes, and fast platforming with an emphasis on precision and mobility.
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