After choosing from four difficulty levels and whether or not you
prefer to have tutorial explanations for game mechanics peppered throughout, you are introduced to the combat part of the game, which involves commanding up to six soldiers in
turn -
based battles against some extremely smart alien A.I., with percentages, multipliers and RNG determining your success rate.
The combat within Resonance of Fate is a fairly typical
turn -
based affair, although during the Matrix - style acrobatic (and aerobatic)
battle animations you can choose when you would like to shoot and when you would
prefer to wait to power up.