Not exact matches
Microtransactions are still a factor, letting you spend real - world money on
premium card packs, but there's enough
in -
game money to be earned from various fights and challenges that paying real money never seems necessary.
The
game doesn't even use your typical pay - to - win model with
premium content accessible only by paying extra, as
microtransactions only net you the same
in -
game currency that can be earned through missions, and yet they sell like hotcakes.
I feel bad for including them since I stand firmly against the use of
microtransactions in premium triple - A titles, but this list is also supposed to be about the
games I've enjoyed the most this year and the truth is Shadow of War's Nemesis system has given rise to some of my cherished memories of the year, including one Orc who just kept coming back from the dead whom I actually sort of miss now that he's actually gone.
We're getting really sick of virtual currencies and
microtransactions in premium games.
As for the
microtransactions, everything you can buy with real money — outfits, mounts, weapons and crafting materials - also drops
in the
game save for a map pack which reveals some icons on the world map, however when you complete the
game's tutorial you're awarded with a one - time helping of «helix credits», the
premium currency, and that is enough to buy the maps.
The
game does contain
microtransactions in the form of a
premium currency, but no lootboxes, thankfully.
The removal of Middle - earth: Shadow of War's
microtransactions will officially occur on May 8th of this year, with players able to spend and receive the
premium microtransaction - driven currency, Gold until July 18th of this year, at which point the
premium currency market of Middle - earth: Shadow of War will disappear forever, alongside Gold and the
game's loot boxes, known
in this case as War Chests.
The
game doesn't even use your typical pay - to - win model with
premium content accessible only by paying extra, as
microtransactions only net you the same
in -
game currency that can be earned through missions, and yet they sell like hotcakes.