La Cosa Entertainment
presents simple graphics and design but it's still none the less unique.
Not exact matches
In the summer of 1993 Martin Connolly
presented graphic designers Robin Perkins and Clifford Selbert with a
simple request.
This is especially so since Alien: Isolation has all the rich
graphics and details you would expect from a AAA title unlike the
simple game mechanics
presented by indie developer teams trying VR for the first time.
His paintings move between abstraction and representation,
presenting simple organic shapes in
graphic and often chromatically vivid compositions.
The
graphic pieces
present themselves as drawings in space, floor plan - like, with
simple forms and materials representing the complex setting of a life lived.
The
simplest inspection of the above
graphic also shows important differences between the
present hiatus and the long hiatus between the 1940s and 1980.
It's a
simple graphic that packs a powerful punch, as readers are
presented with a well packaged account of the owners experience and skills.