Sentences with phrase «press of the triangle»

Using both during play is necessary, with a change of camera angle coming at the press of the triangle button.
Cao Cao uses a sword, and has the ability to call a rain of energy bolts down by chaining a second press of Triangle / Y on one of his combos, while Sun Jian is also a sword wielder and instead has the ability to execute a special flame slash for his EX move.
It may not match up to a lot of the games you will play on the Vita but it does stay true to the original 20 + year old version (a press of Triangle allows you to switch between original and remastered visuals) and the attention to detail and vector outlines look crisp, sharp and have their own, unique beauty.
Both control schemes allow you to grip tighter if you feel yourself slipping, and a quick press of triangle will command Doodle to pick up your tail to make you a little less bottom heavy.
Unfortunately for him, he landed directly in front of me with his back facing my shiv; a swift press of the triangle button sent him to Hunter Heaven.
In a single player play - through, a press of the triangle / Y button easily switches between the two characters, or in co-op, a second player can take control in split screen play.

Not exact matches

1 350g / 12oz Block of Firm Tofu, Drained, Pressed and cut into triangles or cubes * 1T Olive Oil (Divided) 1T Tamari 250g / 8oz Cherry Tomatoes, halved 2 Medium Red Onions, cut into wedges 2 Cloves of Garlic, thinly sliced 1C Vegetable Broth 1T Dried Oregano 1 1/2 t Agave Nectar OR Coconut Sugar (OR other sweetener of your choice) 2t Red Wine Vinegar 2 / 3C Pitted Green Olives, Drained & Sliced Handful of Chopped Parsley
Roll the light green piece of dough into a fat log and then shape it into a triangle (I did this by gently pinching the dough with my fingers as I pressed the dough flat against a work surface).
Then on the two outer flaps of the triangle, wet the ends slightly, and fold in on themselves, like a tortellini, and press to seal.
Place a teaspoon of filling in the center of the square and fold over one corner to make a triangle, making sure to press out the air that might get caught inside.
Brush the edges of the triangles with water and press the edges together with the tines of a fork.
Lift each triangle and gently press and pull the top and down along the length of the triangle to stretch the base to 4 to 5 inches (10 to 12.5 cm) wide.
Place a small triangle of dough in each muffin cup, lightly pressing down to bottom of cup but leaving a little hanging over the edges.
Starting from the wide end of the long triangle, roll each segment up and press on the pointy end to seal.
280 g firm tofu, pressed and cut into triangles 2 lemons, juiced 1 garlic clove, minced 1/2 cup water (1/4 cup for marinade, 1/4 for crust) 1/2 cup almonds Handful of fresh basil 1/4 cup cornstarch 1/4 cup plain flour (gluten - free if necessary) 6 CHOC Chick Raw Cacao Butter beans Salt and pepper, to taste
Place 1 teaspoon of filling in the center of the square, fold two opposite corners together to form a triangle, and press the edges together firmly to seal.
Make 4 rectangles from the crescent roll dough by pressing the seams of two triangles together.
Pipe about 1 - teaspoonful of filling (about the size of a dime) onto each square, then fold over each square to make a triangle, pressing edges firmly to seal (work from around filling outward to press out air).
Brush slurry on both sides of seaweed and place another seaweed triangle on top; press down to seal.
This creates a little more haste in our passing either by Flamini, Campbell or Hector — so when you combine lack of fluid triangles (effectlvely means players aren't moving to the right positions to create the outlet pass), the relative inexperience of Hector and Campbell, the limited passing range of Flamini, and the efficient press of Soton — the right side was spluttering.
Be sure to include a variety of triceps moves in your workout, including kickbacks, close - grip or triangle push - ups, overhead triceps extensions, close - grip bench press, and bar or rope push - downs.
Simultaneously press forward with your left big - toe mound to re-create the legs of Revolved Triangle Pose.
«This acquisition is part of our long - term goal to have greater exposure for Pink Triangle Press and to further grow and expand into an entirely new segment through the GuySpy social network and mobile app», according to David Walberg, Digital Media Chief Executive for Pink Triangle Press.
In the demo, when Boss reached a ledge, a button prompt came onscreen indicating that the player should press triangle to jump off of the ledge.
You are given some air mobility by holding a direction and you can also change the direction of your slash by holding the direction you want to slash and pressing Triangle.
While your shield is charged from the process outlined above, press R2 but instead of pressing only circle as you would to charge the phials, hold down triangle and circle together.
The second tactic consists of running down a steep surface and pressing circle, sending you into a slide animation that, after you press triangle, will tear down the length of a monster's spine with a spin attack that also counts as mounting damage with each hit.
Then once selected, let go of L and press triangle again to load it.
What i do is i press back square, up x meter burn, once then bounce i do that transition move that smacks them to the back of the screen and come flying back to you, then triangle triangle, grapple.
PLUS, you can also trigger the alert alarm by pressing triangle near one of the red alarm stations, this will send two or more guards to your area, where you can beat them unconscious and take any items they may be holding.
If you press triangle when entering the shop however it will go back to the 2D version of the shopkeeper.
By selecting one of your abilities that you have set, you may then use it by pressing triangle.
You can't sprint out of a crouching position either, you got ta press triangle again to stand up first.
you are croach maybe if you press triangle button in the right move controller (jump), but instead of pressing it you should hold it, and then you can stand.
The controls are well mapped having translated appropriately from the Vita to the DualShock 4 controller with the control scheme consisting of pressing triangle to produce the contents of your inventory; pressing square to examine an inventory item, a character or part of the surrounding environment; pressing X to start or continue a conversation with a nearby character, select an item, use an item or walk; pressing O to cancel the selection or usage of an item; changing the direction of the left analogue stick to move the cursor; changing the direction of the right analogue stick to pan the camera to the left or right; pressing left, right, up or down on the d - pad or alternatively changing the direction of the left analogue stick to navigate through the inventory items; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu including immediate access to the main menu, hints, character gallery and saving.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of pressing X to jump or double tapping X quickly to double jump; pressing O to build LEGO objects or interact with an object or holding O to perform a Spinjitzu attack; pressing triangle to switch from controlling one character to a nearby character or holding triangle to enter the character wheel; pressing square to perform an attack or holding square to perform a ranged attack; pressing R1 or L1 to cycle through to the next or previous character; pressing L2 or R2 to perform a dodge roll; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move your selected character; changing the direction of the right analogue stick to pan the camera or pressing R3 to centre the camera; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The default control scheme consisting of pressing R2 to fire a weapon; holding L2 to aim down iron sights; pressing R1 to utilise alternative fire or block; pressing L1 to throw a grenade; pressing X to jump; pressing square to reload or holding square to heal; pressing O to use or holding O to weld a door; holding triangle to enter weapon select; pressing up on the d - pad to equip healer; pressing down on the d - pad to toggle flashlight; pressing left on the d - pad for voice comms; pressing right on the d - pad to throw dosh; pressing L3 to crouch or sprint; pressing R3 to perform a melee on an enemy; changing the direction of the left analogue stick to move; changing the direction of the right analogue stick to look around your surroundings; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of pressing R2 or alternatively pressing square to fire Rad's blaster; pressing L2 to use the aim lock; pressing O to perform Dusty's slam; pressing triangle to use such as entering passages; pressing X to jump; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move Rad when exploring a level or Dusty within the Pixelverse; changing the direction of the right analogue stick to aim Rad's blaster; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are appropriately mapped to the Vita with the control scheme consisting of pressing X to attack an enemy Digimon; holding R then pressing X to escape; pressing select to let your Digimon act independently; pressing triangle to pause gameplay, while opening the Digivice to view the Digimon field guide, look through your inventory, save your progress and more besides; tapping the touch screen to display the DigiLine; changing the direction of the left analogue stick or alternatively pressing left, right, up or down on the d - pad to move Keisuke during on - foot exploration or navigating between menus whilst battling an enemy Digimon; and pressing start to display the title menu, alongside various scenarios and combinations in which certain buttons have different contexts.
The controls are appropriately mapped to the DualShock 4 controller with the default right handed control scheme consisting of pressing R2 to fire right weapon; holding L2 to aim down iron sights or pressing L2 to fire left weapon when dual - wielding; pressing R1 to throw a grenade or holding R1 to display the weapon wheel; pressing L1 to lean around cover; pressing square to reload ammunition or interact with an object; pressing triangle to cycle through to the previous weapon; pressing X to jump; pressing O to crouch; pressing up on the d - pad to toggle dual - wield; pressing left or right on the d - pad to toggle left or right weapon upgrade respectively; pressing down on the d - pad to receive an objective waypoint marker; changing the direction of the left analogue stick to move; changing the direction of the right analogue stick to aim; pressing L3 to sprint; pressing R3 to perform a silent takedown or throw a hatchet; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X to jump; pressing O to interact with an object or to cast a spell from the spell wheel, build, use or activate; pressing triangle to switch from controlling one character to a nearby character, holding triangle to show spell wheel; pressing square to cast magic, holding square to aim; pressing L1 or R1 to cycle through the spell wheel; pressing L2 or R2 to cycle through characters during freeplay mode; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move your selected character; changing the direction of the right analogue stick to move the camera; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are appropriately mapped to the DualShock 4 controller with the basics of the stand up control scheme consisting of pressing square to throw a left punch; pressing triangle to throw a right punch; pressing X to perform a left leg kick; pressing O to perform a right leg kick; holding L1, L2 or R1 while throwing a punch or performing a kick to apply a technical, body or signature modifier respectively; holding R2 to block opposing punches and kicks to the upper body; holding R2 and L2 simultaneously to block opposing punches and kicks to the lower body; changing the direction of the left analogue stick to manoeuvre your fighter around the cage; changing the direction of the right analogue stick to move your fighter's head; pressing R3 to switch stance; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The control scheme consists of holding R2 to accelerate; pressing L2 to brake or reverse; pressing X to engage the boost; pressing L3 to switch between boost types, hover or beep a horn on applicable vehicles; pressing square to apply the e-brake; pressing triangle to change camera angles; pressing L1 to look behind your vehicle; pressing L1 and R1 simultaneously to enter crash mode; pressing R1 to select the next song on the soundtrack; pressing right on the d - pad to open and navigate through the easy drive online multiplayer menu; moving the direction of the left analogue stick to the left or right to steer your vehicle accordingly; moving the direction of the right analogue stick forwards, backwards, left or right to appropriately manoeuvre the third - person camera angle to look in that direction; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
You'll unlock a plethora of points on your map by strolling up to campfires and pressing Triangle, but you'll need to use a Fast Travel Pack to zip between them.
For example, pressing R1 + Triangle causes your character to launch enemies in the air and turns your next set of Flow Attacks into an aerial combo.
The command system has also been updated so that instead of having the interact / special ability command at the bottom of the list, all you have to do is press Triangle.
Instead of attacking him straight on, you have to approach a wall inside the room, perform a Flying Bird Flip and press (Triangle) while midair to do a devastating slash through Murai.
You have full control of one character at a time — so, if you are controlling Edge then you hit X to attack or the shoulder buttons to use pre-defined skill attacks whilst you can also press triangle to bring up a menu to use magic, skills and items.
The control scheme consists of changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move the cursor in order to have a tile highlighted for selection; pressing X to select a tile; pressing O to cancel the selection of a tile; pressing triangle to be provided with a hint for the next possible pairing of tiles; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are easy to master as they are as responsive and intuitive as the first Destiny with the default control scheme consisting of pressing R2 to shoot; pressing R1 to perform a melee attack; pressing L2 to aim down the weapon's sights; pressing L1 to throw a grenade; pressing L1 and R1 to perform a super ability; pressing X to jump; double pressing X to engage thrusters in order to reach greater heights; pressing O to crouch; pressing square to reload; holding square to interact with an object; pressing triangle to change weapon; pressing up on the d - pad to wave; pressing right on the d - pad to dance; pressing down on the d - pad to sit; pressing left on the d - pad to perform a customised movement; changing the direction of the left analogue stick to move your character; pressing L3 to sprint; changing the direction of the right analogue stick to look around your surrounding environments; pressing R3 to highlight a player; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
a b c d e f g h i j k l m n o p q r s t u v w x y z