The puzzles, on the whole, are
pretty lame, far too easy and uninspired, coupled with a combination of the previous two complaints they can lead to cheap deaths which seem to serve only to address the
biggest problem with «Dante's», the fact that it's just far too short, a play through on the normal difficulty setting can be done without much trouble in around 6 hours and with no achievements for completing the game on harder difficulties, there's little
incentive for doing it again.