«It's
a pretty empty feeling to be away,» he said.
Not exact matches
But (since we're dismissing potential TMI) I think I've realized that when I can
feel it poking there is a
pretty direct correlation to needing to
empty my bladder of have a BM)
Estrogen and progesterone play a
pretty crucial role in stabilizing your mood, so when your hormone tank is suddenly
empty you might not
feel so great.
He said it made him
feel like his mouth was
empty when in fact I'm
pretty sure the issue was that his soul was
empty.
The game is
empty and boring, it tries to be an open world gamebut it's
pretty linear and it lacks of a decent gameplay, unfortunately it's another interactive movie, it
feels like you're watching a movie instead of playing a game, it tried to be a witcher 3 / zelda wannabe but it comes no where close to any of them, the onlything this game brings is graphics and nothing else.
Still a stylish thriller like its predecessor, Day Watch is a fabulous looking film that tries to pack in too much until it starts to just
feel empty and
pretty.
Yes, the visuals were
pretty amazing, but because it was so rushed it left me
feeling empty and sad in the fact that this adaptation could have been so much better.
So if your pet sitter is refilling the food dish consistently and you come home to find the food dishes are
empty and your cat's not hungry, then your cat was likely
feeling pretty content and happy with your choice.
They also
feel like a waster opportunity, instead of them being packed with weapons and vehicles they are
pretty empty.
The game is
empty and boring, it tries to be an open world gamebut it's
pretty linear and it lacks of a decent gameplay, unfortunately it's another interactive movie, it
feels like you're watching a movie instead of playing a game, it tried to be a witcher 3 / zelda wannabe but it comes no where close to any of them, the onlything this game brings is graphics and nothing else.
The story leaves much to be desired, and the lack of modes makes the game
feel a bit
empty, but what is there is
pretty solid.
Even the remakes and downloadable re-releases of the classics on Xbox Live Arcade have adhered to this standard, and Soul Calibur
feels pretty empty without it.
The other thing that stopped me is that the game design is
pretty poor in general, the levels often
feeling somewhat
empty and like they've been thrown together in record time.
In terms of painters, I think Amy Sillman is
pretty amazing... Patricia Treib, I think her process, without my realizing it is very similar to mine in that she takes a single image of something she has drawn, and then uses it and uses it and uses it so the form performs this
emptying process: content
feels emptied out, which is maybe a valid way to understanding what I am doing too.
After coming to this realization I've
felt pretty empty and done with politics.
Where the ending of Firewatch has been criticized a bit in the weeks since its release on the points that it
feels unfulfilling and
empty compared to the game's build - up — a point I can agree with on most parts — I do «get» the implications that the developers at Campo Santo were going for, and found it
pretty powerful.