Sound: Great soundtrack and
some pretty good sound effects.
Still, the music is actually surprisingly good, with a rousing score being accompanied by
some pretty good sound effects and voice acting.
Not exact matches
is a relatively short level, but that doesn't make it any less impressive: built by Eddie Stilson, the entire stage is a tribute to the original Japanese opening of Dragon Ball Z. Again, it's
pretty short, but there's no denying how
good Stilson's recreation is, especially considering it was made almost entirely with Mario
sound effects:
There is a
pretty good selection of different
sounds, too, including 100 different keyboard
sound effects, 100 rhythms, and 8 demo songs.
Despite showing early signs of Dante's peculiar sense of humor (the ululating
sound made by the piranhas is a hilarious example), this spoof of Jaws (or as Roger Corman put it, his «homage» to that classic) did not resist
well the
effect of time, looking
pretty trashy and silly today.
This movie just gave me nightmares, the special
effects the
sounds, the creatures design were
pretty well done, the acting was just
good to decent at times, they could do
better, the other thing is that they did» t gave a lot of screen time to the creature, it would been really
good to see more about it.
This movie just gave me nightmares, the special
effects the
sounds, the creatures design were
pretty well done, the acting was just
good to decent at times, they could do
better, the other thing is that they did» t gave a lot of screen time to the creature, it would been really
good to see
Sound: 6 The voice acting is pretty good, but the sound effects don't do the game justice and the music is simply forgett
Sound: 6 The voice acting is
pretty good, but the
sound effects don't do the game justice and the music is simply forgett
sound effects don't do the game justice and the music is simply forgettable.
The backing music is
pretty bland stuff, but the
sound effects do their jobs
well enough and listening to the worms during battle is still funny.
The
sound design overall is
pretty sharp though, and the music and
effects are vintage Skylanders — which is a
good thing by the way.
The
sound effects are
pretty standard and do their job while the soundtrack fits
well with the game's environment.
While we are on the presentation though, the
sound effects are
pretty good, with crunching sword impacts and roaring monsters all being present and correct.
The
sound effects in the game were
pretty good, especially when moving objects around and when going through the levels.
The
sound is
pretty good, music is catchy and the fidelity is nice although after a while of racing it gets to be a little repetitive and annoying so you might be muting it after a while but the
sound effects in the game are great.
The
sound effects match
pretty well through - out combat, but sometimes I feel the
sound mixing during certain movie sequences is a tad off.
Bullets dink off of metal surfaces, and aside from the weak hissing of the assault rifle,
sound effects are
pretty well done.
The gunfire and explosions
sound effects are
pretty standard, and everything blends
well and nothing
sounds out of place when playing the game.
Good: Let me start by saying that the soundbar sounds really good and sub is almost too powerful Dolby Atmos effects sound pretty amazing Height is perfect, for my LG OLED
Good: Let me start by saying that the soundbar
sounds really
good and sub is almost too powerful Dolby Atmos effects sound pretty amazing Height is perfect, for my LG OLED
good and sub is almost too powerful Dolby Atmos
effects sound pretty amazing Height is perfect, for my LG OLED TV.
However, Sony's clever ClearAudio Plus feature is designed to automatically choose the
best sound effect for the source, and it works
pretty well.
Buyers still have it
pretty good, and the practical
effect between 3.5 percent and 6 percent may not be as extreme as it
sounds.