Sentences with phrase «pretty interesting concept»

In looking at the Resunate service offering, they've created a pretty interesting concept of reverse engineering key search terms that are commonly used in Applicant Tracking Software.
The Wii U, for example, wasn't necessarily a bad console, and even had a pretty interesting concept behind it.
Nintendo's Labo is a pretty interesting concept and in line with Nintendo's knack for innovation and thinking outside the (cardboard) box.
Citi has come up with a pretty interesting concept for earning cash back, which doesn't only help you save with cash back on purchases, but also encourages you to make your credit card payments by the due date each month:
Currently the machine still remains a prototype, although it is a pretty interesting concept that we hope will be made into reality, and also be available outside of Japan.

Not exact matches

While the concept of the semantic tree may only be familiar to those with a computer science background (here's a pretty good basic explainer from Quora, if you're interested), the gist of Musk's advice should be clear to anyone: don't wade into the weeds of a subject before you have a conceptual framework — the main ideas and debates at the heart of the discipline — mastered.
This assumes that interest rates don't move around in the meantime, which they will, so it's a pretty artificial concept.
While it's a pretty irreverent take on nativity scene decorations, whether the creators of the «Hipster Nativity Set» were intending to or not, the concept offers interesting commentary about the intersections of modern millennial culture with the ancient holiday.
This cookbook actually sounds interesting with its unique concept of starting out with a core recipe and adjusting it to suit the occasion, in contrast to so many cookbooks with admittedly pretty pictures but with regurgitated recipes.
for me I still play mario 64 now as we speak, It's stil very unique concept think about it, jumping through paintings in the love of your lifes houses who has cameras follow there moves to observe marios moves that was interesting, Galaxy is pretty far out there.
The driving was pretty good, the concepts were all there, it just was far too frustrating and far too repetitive to hold anyone's interest for any extended period of time.
Kia has been doing a pretty good job lately of showing us some interesting concepts, but this hasn't carried over into actually rolling out new models in the way you expect.
The Takeri Concept isn't just a concept for the sake of it, but is pretty much what we'll get as the 2013 Mazda6, which makes the Takeri not just more interesting than it would have been as a pure concept, but also promises an interesting new Mazda6 too.
The concept of ePub becoming a generic document interchange format for syndication is interesting, but it's a pretty crowded space out there already and so far all formats that — like ePub — try to straddle the gap between «this is data, display as you wish» (eg.
Also, this series seems to release super slow, too bad as it jars with the extreme fast pass of the story, its not a good thing, but the story and art and all that, pretty good, the concept alone is interesting, and the characters and concepts as presented are good, but, these volumes are edited to a degree, which is odd, this is a teen series, so, why cut the swearing, why change the names, why doctor the art when there's nothing mature to cover up in the first place... not good choices on the part of the American release staff, though this volume doesn't have those things to such a degree so, maybe those comments should be for a earlier volume.
The concept is pretty interesting and somewhat novel: the original X-Men as created by Stan Lee and Jack Kirby — Iceman, Cyclops, Angel, Beast and Jean Grey as teenaged school children — travel forward in time and space (and hopefully Bendis remembers the «space» part, otherwise the X-Men will wake up gasping with their blood boiling somewhere off the shoulder of Orion) to the current Marvel Universe and meet their modern counterparts.
The MyRoom concept is pretty new and interesting and I enjoyed my stay there, though I missed out on chocolate
If our hands - on time with Zeno Clash is correct, that's a pretty good deal for a game that has some very interesting concepts in it.
It's a pretty neat concept that can get players interested, especially those who enjoy playing God.
On the other hand, while I do think it's a pretty weird concept for a game, it would've been interesting to see what they could've possibly done to make it a fun / interesting game to play.
I have no idea which game started development first, and I won't even bother entering into discussions about it, because while those games are very very very very similar, as well as the fact Inside did set a pretty high bar for this type of platforming experience, Black: The Fall still has some interesting concepts to hold up on its own.
The basic concept behind Trinium Wars is actually pretty interesting.
Radical Heights» core concept is pretty interesting: It's an 80s set gameshow, an aesthetic that paints the world and cosmetics within it, and creates a series of interesting play decisions: Cash is king here and can be used to buy weapons in vending machines across the map, or to buy cosmetics out of game.
I'll try to bring the scripts up to date — the analysis was IMO pretty interesting and I was hoping at the time to do something with it, but got sidetracked by Team controversy over relatively simple concepts.
Deriving «plastic» and other materials by processing polylactic acid (PLA) from sugar cane, Kenaf and other plant fiber is an idea that Toyota has been after for awhile, though this concept has some pretty interesting innovations: four - wheel large - angle steering system and independent four - wheel drive incorporating in - wheel motors for ease in parallel parking is just one of them.
The concept of insurable interest is pretty simple.
I know there are some Cult of Mac readers who don't like concept designs, but like patents which never become products, I think they offer an interesting glimpse at a future device or piece of software we may never get to use — but which could be pretty great if implemented correctly.
It's an interesting concept, for sure, and the design, once installed, looks pretty slick.
a b c d e f g h i j k l m n o p q r s t u v w x y z