As a bad digitizer can lead someone to thinking that the display or tablet is lagging and lead to
a pretty poor experience.
And it was possible to push the original Pixel so hard while using it for Daydream that it got too hot and had to throttle the CPU, leading to
a pretty poor experience in VR unless you stopped and let it cool down.
Not exact matches
i, and i've met many more besides just myself, frankly loathe most of the stuff that passes for music in the churches i've
experienced (which are broad)... i love some of the old hymns or some new ones with a bit of content, but frankly most is
pretty poor... i recognise this is just my opinion, but there in lies the problem, like i said, music is divisive... only churched kids really get the singing thing and half of them aren't bothered.
The other ex-champions, Racing of Argentina, are also sitting
pretty — despite a
poor performance last week from their
experienced goalkeeper Sebastian Saja.
Throw in some laughable over-acting («AAAAARRRRRGGGGHHH!!!! SHE WAS SHOT IN THE HEAD!!!!»), ham - fisted shock - tactic editing, and an ending which is about as anti-climactic as they come, and you have the makings of a
pretty poor — if not downright ridiculous — viewing
experience.
What this means is that in most cases, an author gets a
pretty poor end product, and, usually a not - so - great publishing
experience.
The Nextbook Next 5 was a
pretty abysmal
experience, suffering from
poor performance, battery life, comical touch screen ability, and just about everything but the virtual sink.
We did we did 6 dives in Crystal bay 2 years ago, we are all
experienced divers, with dives logged from 300 dives to 3500 dives... in search of the Mola Mola, we were
pretty unlucky and it wasnt til our last dive we actually saw a Mola Mola, we swum out to the wall, saw the Mola Mola & got a down & hang on signal from our dive guide — we had an extreme down current
experience that was absolutley terrifying, emerging safely from the water with bleeding hands from hanging on to the
poor reef.
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story is crap, cut scenes are annoyingly long (in fact 1/2 way through I just stopped watching them and found that it made no difference to my gameing
experience), and voice acting is
pretty poor.
Steam reviewers have given WWO mostly negative reviews, labeling the game as a «money grab» with a
poor graphics engine, no PvE content, and
pretty much no content to
experience at the present.
Saints Row titles have delivered some
pretty impressive open - world action - adventure
experiences over the years, as developer Volition managed to flesh out the series that originally started life as a
poor man's Grand Theft Auto clone.
In recent years, it is fair to say that Sony has made some considerable improvements to the online gaming they offer, which used to lag Microsoft's by a long way, and was
pretty much a
poorer gaming
experience in every way, except for its free price tag.
(On the other hand, while lots of folks blamed
poor Stella for the suffering she
experienced, it's
pretty hard to argue that the plaintiffs in the Children's Trust case created the problem.)
Part of the reason our listening
experience changed based on our listening location is that the satellites have
pretty poor off - axis performance.
It lends itself really well to things like classical, where the digital
experience has always been
pretty poor.
In our
experience, such construction usually yields a
pretty poor - sounding sub.
Worth noting that while the benchmark scores are
pretty poor for a 2015 flagship, the user
experience is far from sluggish.