Sentences with phrase «pretty solid gameplay»

The game is a mix of a twin - stick shooter and a platform game, and it features some pretty solid gameplay elements from other games, including some similarities to classics such as the Mega Man franchise.
So far it's pretty solid gameplay, and it's also very fun.

Not exact matches

As far as the gameplay is concerned, its pretty solid, combat and movement is smooth, and weapons and enemy are well balanced with each other.
It will be well worth picking up in the inevitable sale, for both pretty graphics and interesting story locked round solid enough, but never spectacular, gameplay.
Overall the gameplay in Midnight Club 2 is pretty solid you have a nice variety of game modes to choose from outside of the main career mode.
Being able to play as Solid Snake with more featured gameplay in a much prettier package blew my mind.
Although the gameplay of Metal Gear Solid 3: Snake Eater hasn't been redefined all that much in the past few years the game stills plays at a pretty high level.
With a solid storyline and pretty good gameplay mechanics, we are given a game that really does help strengthen the PS2's RPG market.
Senran Kagura: Peach Beach Splash is obviously aimed at those who prefer the fan service moments that are prominently featured in the series, but presentation wise, it is pretty solid on its own although the gameplay suffers from terrible AI that spoils the overall experience.
It might not be as pretty to look at, neither it offers the kind of visual leap that most fans were expecting from a current generation release, but it is hard to fault the gameplay here which is solid to its core.
The gameplay was pretty solid but it just doesn't do much for me.
Although Shadwen's gameplay is pretty solid, the visuals aren't all too impressive.
Gameplay wise, it is actually pretty decent strategy game that offers a solid amount of content depending on if you are up to some of the more challenging optional missions.
The game should of sold even more, it has a few issues here and there but the story and gameplay are pretty damn solid.
Overall solid game as it's pretty similar to Dishonored 2 in terms of gameplay.
All of those issues aside, I do think the moment to moment gameplay manages to be pretty solid.
The first impressions of Mini Ninjas was pretty good, it seemed like a fun little title with solid gameplay and interesting fighting mechanics...
Expect a fresh experience, some achingly pretty visuals and solid (though not necessarily cutting edge) gameplay.
CC2 lacks in a lot of areas where other developers don't, but I have to give it to them for presentation and the gameplay is pretty decent (maybe not solid in the bigger picture).
The gameplay is solid, the platforming intense, and most importantly, it's pretty fun and addictive.
It's still fun to play through the main campaign however, as the gameplay is still very solid even though it plays pretty much the same as other CoD games, with players running about chaotic battlefields and taking out tons of enemy soldiers while completing objectives, such as capturing a base, holding a position and facing off against waves of enemies, avoiding snipers, destroying enemy equipment, and more.
This isn't Shadows of the Damned that had a fully intentional silly plot with solid gameplay; this is NeverDead with a pretty serious plot (if it was every supposed to be «wacky» the writers did a damn good job fooling me) with gameplay as terrible as this years Grammy nominations for AOTY (yes I'm still bitter about that).
With solid visuals and sound, and some pretty good gameplay, both single player and multiplayer wise, one would be silly not to take a close look at this spy / espionage game in this day when there are so many warfare oriented shooters.
First off the game is pretty slim in terms of modes, both online and offline, even though the gameplay remains as solid as previous installments of the series.
While it's not deep in storyline, and it's not the prettiest game to look at, it offers solid gameplay, easy to master controls, and quite a bit of replay value.
Attendees of the event were left pretty speechless, and the general consensus was that the title looked amazing, including Tweets such as @markmacd, who tweeted, «Demo of «Metal Gear Solid Ground Zeroes», started w cutscene (all realtime), went into gameplay, open world, night, raining, base.
I love the uniqueness of it all, the gameplay is pretty solid, and it's far more team - focused than other Horde - mode styled games.
The visuals are solid and the sound, minus the poor voice acting, is pretty good too, but the gameplay is a mixed bag indeed.
The visual novel aspect has opened up multiple routes in a way that's a little more obvious to the player, the subject matter has given the genre a nice twist of «new,» and the gameplay itself is pretty solid.
The gameplay is also pretty solid too, though it's solely a multiplayer affair.
The gameplay of #killallzombies is overall pretty solid and I had a lot of fun playing it but that fun only lasted for about a hour or so because of the lack of content.
Overall the gameplay in Midnight Club 2 is pretty solid you have a nice variety of game modes to choose from outside of the main career mode.
Naughty Dog's franchise helped pave the way for platformers by creating a solid narrative, interesting level designs, and extremely fun gameplay with pretty solid mechanics.
The gameplay so far feels pretty solid, and is very much in line with what you'd expect from a city builder.
Most of the basic gameplay elements are in place now, and the multiplayer networking is now pretty solid and smooth.
Jaw - dropping graphics surround a pretty solid looking gameplay system.
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