All in all,
pretty standard FPS controls, which you can change if you like.
Which leaves us with
a pretty standard FPS, which equals a pretty standard fun factor.
It is
a pretty standard FPS with a great story and some neat features.
Not exact matches
Each offers a bog -
standard shooting gallery of be-turban'd footmobiles to gun down, and, save for an interesting driving mission that recreates the «don't get caught» tension from the opening sequence of «Drive,» the campaign's take on first - person shooting tends to run together with memories of
pretty much any military
FPS from the last five years.
Checkerboard 4k at 30
FPS is
pretty standard on AAA current gen console games..
Fact is, most noticeable genre for 60
fps is the 1st person shooter, & the racing game...
Pretty much every other genre can get along at 30
fps just fine, I mean, even 1st person shooters can, as evidenced by Halo & Titanfall & 95 % of other shooters that have ever released... But in this day & age, 1st person shooters & racers SHOULD be 60
fps as
standard.
The gameplay in Wolfenstein is
pretty standard for an
FPS, and though it doesn't bring anything new to the table, it does it fairly well.
Such a campaign length is
pretty standard in
FPS games, but that's because in most of them five hours is simply enough, but in Homefront it feels as it needs another few hours to wrap it up properly.
It was honestly
pretty damn modified to be akin to the
standard FPS Multiplayer formula of today.
Play modes are
pretty standard, with a free - for - all arena mode, a Duel Mode for 1v1 combat, as well as the Sacrifice Mode, which is 4v4 and is similar to capture the flag modes of other
FPS games.
No PS2 HD remake does 1080p @ 60
fps because the very best PS2 games when up - sized for PS2 are still
pretty challenging for PS3, technically, even by toady's
standards.
Aliens: CM plays like your
standard FPS, but it looks
pretty outdated.