Sentences with phrase «pretty weak player»

Never mind that local control of schools makes the Education Department a pretty weak player.

Not exact matches

That for me is a great 36 man squad, may be a little excessive in terms of numbers, but it has weeded out the weakest player in the squad, 2 of the eldest and most injury prone prone, whilst leaving in some raw pretty much unseen talent that could fight on all 4 fronts.
Football its a sport with sports you have injuries add to that its contact sport so the probability of getting injured is sure Ok I can understand luck and ball wobble has got something to do with it but as a soccer player you know you could get injured just like that two or more players are going for the ball you could be sandwiched you could instantly hit the same ball one gets injured both get injured what ever but injury is part of the game some go away pretty easy some do nt and can get aggravated because not all can wait in a in a heavy box for too long and if you do well you become weak so it will take some effort to get back to full strength praying that you do nt get a strain or muscular problem players mangers coaches and physician know that i know that because not long ago i had bad thigh injury all was fine with it then i got a knock just below my knee 3 weeks ago and there is still slight pain in it but will try and play on Thursday thats part of the game The manager has to account for it in his head i got 11 players 6 might go down my contingency if it were to happen is and you still got a fully balanced team well thats the essence and Arsenal all fall because that contingency plan always falls short
Wenger is too close to it and just can not see that without combative defenders and midfield players we are pretty, but weak.
The plot begins near the latter years of the Han period, and each character has their own storylines which often intersect, but the writing is pretty weak and the plot isn't much more than just an excuse to funnel players into various battles with various bosses.
CAPCOM solved the issue by making monsters» hit boxes pretty large, so players won't have to be 100 % accurate when hitting a monster in their weak points (places where you can land critical hits most often).
Admittedly this is a pretty weak concession from a design standpoint but it's better than not having it at all, especially for newer players who will inevitably feel quite overwhelmed in places.
Despite being the weakest map of the Souls series, exploring some of Scholar of the First Sin's fantastical locales sans foes sounds pretty neat — as does steering an otherwise combat - heavy role - player towards non-combative exploration in the process.
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