Sentences with phrase «produce quality shots»

Each phone can capture excellent photos while Portrait Mode, but the iPhone X and Pixel 2XL separate themselves from the rest of the pack by consistently producing quality shots.

Not exact matches

Arsenal restricted CSKA's chances to score the vital third pretty well, keeping them to long shots, with Petr producing a good save from a free kick, but were still struggling to produce that one moment of quality to blast the comeback out of the water.
The spectrum of juicing for health is broad and ranges from the truly nutritious living drinks (like wheatgrass shots) to the lower quality mass produced juices (including pasteurized juices made with nonorganic produce and GMO contaminants).
While initially they couldn't match the high image quality produced by LCDs, they rapidly improved in display performance as shown in the extensive lab tests and measurements in my Display Technology Shoot - Out article series.
Apparently the tiny display image on the back of your camera makes your shot look better than it actually is... This means that you might actually want to adjust your camera settings on site to produce better quality images.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
As for the dual - lens setup, one 12MP lens is used for capturing regular shots while the other is a monochrome sensor that is aimed at producing much better colors and even better quality images in low - light conditions.
Verdict: The Galaxy Note 3's 13 - megapixel optics is obviously much better than the Note 2's, producing better quality and low light shots.
In general, in good light the Xperia XZ1 produces high - quality pictures with a good level of detail, although the auto HDR (high dynamic range) mode, which should brighten up areas of shadow (and improve low - light shots...) doesn't do a great job.
Keeping the camera in auto HDR mode, using tap - to - focus (we found this to be important) and having a steady hand produced shots that frankly surprised us with their quality.
It consistently produces outstanding photo and video quality in all lighting and shooting conditions.
This is particularly important for the portrait mode that's available with the dual cameras on the back, as it can produce ultra high quality portrait shots without the need for someone else to take the shot.
Even a good quality point and shoot will often produce excellent photos if certain guidelines are followed.
To buy a point - and - shoot that will produce good quality images for real estate photography, you're going to need to spend a lot, and might be better getting a mirrorless or DSLR.
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