Progress in a number of areas has been delayed through protracted and overly complex reviews (and in some cases, reviews of reviews).
Not exact matches
While technological innovation is leading to better patient outcomes
in a
number of medical conditions, there's one
area where Tyson says «
progress» is part
of the problem.
By 2012, the ORR found that Network Rail had made «real
progress»
in a
number of areas, welcoming
in particular its commitment to improve health and safety.
«
In the
areas where we focused our efforts, I think the
number of rats are down like a third, which is amazing
progress,» Bloomberg said.
And that gravitational well will grow ever deeper as science
progresses in these
areas — and especially if the
number of atheists increases.
I think we'll make
progress in a
number of medical
areas like cancer.
«PRISM has the potential to offer an attractive solution to the disposition
of civil plutonium and we look forward to working with GEH as they
progress with their proposals to deploy PRISM
in the U.K.» The Nuclear Decommissioning Authority has contracted GEH to carry out feasibility work
in a
number of key
areas including the proposed commercial structure, disposability
of the fuel, risk transfer model, costs and licensability
of GEH's PRISM offering
To support the empowerment
of these teams, each teacher team should be cross-disciplinary and should share a manageable
number of students so that they can facilitate the
progress of those students from multiple perspectives and
in a way that aligns support and approaches across all subject
areas and student support services.
Those with A's, B's or C's and success during the past two years
in making «adequate yearly
progress»
in a
number of key
areas are exempt from the new system.
The report also revealed a worrying
number of SEN pupils not receiving a good education with just over a third
in some
areas said to be «
progressing well».
They try to solve this problem by encouraging or requiring people to spay or neuter their pets (to reduce the
number of cats and dogs who need homes), 57 encouraging people to adopt animals from shelters rather than purchasing them from pet stores or breeders (to increase the
number of people looking to provide homes to animals
in shelters), 58 and donating money to shelters and foster programs that care for cats and dogs waiting to be adopted (so they can house animals for longer).59 Collectively, these solutions have greatly reduced the
number of cats and dogs euthanized
in shelters.60 The problem is well understood, although making further
progress in solving it may be expensive
in areas where all these solutions have already been implemented.
For while some
of the cities many be making
progress, the rural
areas are still killing
in overwhelming
numbers.
As infection
progresses, crusts form on the
area of hair loss, the patches increase
in number and size, and large portions
of skin may become involved.
On a
number of occasions I would find myself scouring a room for several minutes after wiping out all the enemies
in search
of the thing I needed to scan so I could
progress to the next
area.
The obstacles to
progressing in the demo generally consisted
of manipulating enemies to press switches which opened the way forward, or
areas where doors are blocked until a set
number of enemies are taken care
of.
Creatures When dropping Toki
in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out
of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting
of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're
in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in the trajectory
of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity
in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements
In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
In - menu achievements system, including
progress achievements Added a
number of new achievements Tokidex completion is now a
progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation
of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp
Areas and puzzles Added l - ife
area for Ife < 3 Added an extra landing stone
in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in the wasteland
area Added more snow globes: — RRB - Water mountain approach: berrybug
in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginni
in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end
of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark
area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
Introduces a
number of changes
in selected game - world
areas to prevent players from unexpectedly
progressing quests or leaving the playable
area by climbing certain elements
of the landscape.
In the run up to Earth Day, TreeHugger asked a variety of green experts how much progress we're actually making in an a number of different area
In the run up to Earth Day, TreeHugger asked a variety
of green experts how much
progress we're actually making
in an a number of different area
in an a
number of different
areas.
«The 2015 season here
in Alaska is day by day
progressing to be a truly outstanding fire year relative to our rather brief historical record
of annual
area burned (1950 is as far back as I feel provides rather accurate
numbers),»
«The 2015 season here
in Alaska is day by day
progressing to be a truly outstanding fire year relative to our rather brief historical record
of annual
area burned (1950 is as far back as I feel provides rather accurate
numbers),» Scott Rupp, a fire ecologist at the University
of Alaska, Fairbanks, said
in an email.
«Your firm's
progress in terms
of gender diversity and talent management initiatives and nominate those female practitioners, across a
number of practice
areas, which you consider to be among the most capable.
In the submission form, we ask that you detail your firm's progress in terms of gender diversity and talent management initiatives and nominate those female practitioners, across a number of practice areas, which you consider to be among the most capabl
In the submission form, we ask that you detail your firm's
progress in terms of gender diversity and talent management initiatives and nominate those female practitioners, across a number of practice areas, which you consider to be among the most capabl
in terms
of gender diversity and talent management initiatives and nominate those female practitioners, across a
number of practice
areas, which you consider to be among the most capable.
Important
progress has been made
in this
area over the past fifteen years, and higher
numbers of women are staying
in the profession and making partner.
It recommends
in particular that decisive steps be taken
in order to ensure that a sufficient
number of health professionals provide services to Indigenous peoples, and that the State party set up benchmarks for monitoring
progress in key
areas of Indigenous disadvantage.198
Looking at listing may not need full rehab, new roof and water heater done, 3br
in neighbor run 900 to 1000, rehab for low maintenance, try to buy as low as you can, look at comps, probably could go
in as low as 38 - 42 with good agent and stress as is, maybe a few agents here to help, get one to give you good
numbers not listing agent
numbers, street is a nice one for
area, not much back yard or parking but nice front, before you close make sure vacant contingent, if
numbers work I would do it, the are predicting an abundance
of rentals avail next year with building craze but keeping expense low you should be safe, remember don't rehab as if you are living there, think durable and repaintable,
number should go into systems and structure first, elect, heat, walls, windows, floors, plumbing, if you use a contractor go with one you know or work with someone
in area to keep an eye on
progress, good luck at least you know some
of the history
of the property