Not exact matches
She will need to fight through 10 unique levels comprised of 6
progressively challenging waves of
enemies in order to find out the truth surrounding her creator's disappearance.
You play through each map three times, with
progressively more
challenging and creative requirements in order to clear, such as only receiving points for basic skillshots (forcing you to go for a «Bullet Kick» and headshot for every
enemy), or being locked to certain weapons.
This approach to ramping up the difficulty curve — making it
progressively harder to actually cause damage to
enemies — feels like more of a chore than a
challenge.
Each wave becomes
progressively stronger, as do the
enemies offering tougher
challenges as you move forward through the game.