Sentences with phrase «provide links to items»

I thought today I'd share some of my favorite outfits that she's worn recently, and provide links to items that are still available.
In cases where the publication is freely available online (i.e., Open Access or Self - Archived), we provide a link to that item.

Not exact matches

For your convenience, I provided links to all the food items.
We have provided affiliate links to items in this post — to find out more about affiliate links please see our disclosure policy
6) I would also love love love love love love to have a statistic for profile views / shop views (as well as individual item listings) and either some internally - provided statistics on where these visits are coming from (even if it's just a simple breakdown like a % that come from «Folksy Search» «Search Engine» «Direct Link») or the ability to use Google Analytics or similar code within our shops
I mainly utilize them so I can provide pictures and direct links to items I already have or would personally purchase.
** This post contains affiliate links and I may make a small commission used to support this blog if the item is ordered via the link provided within this post.
This means if you purchase an item from a link I provide to those shops, I sometimes receive a commission.
Community Link strives to alleviate hunger by providing, at no charge, food and personal care items to those in need, covering 178 square miles in Northwest Tarrant County: 76052, 76114, 76131, 76135, 76137, 76177, 76179 (any family with a student attending EMS - ISD).
On this page, I am going to provide you with a featured item, its, review, and also a brief description of some of the most popular jeep strollers, and each description will get a link to its review page which will be updated periodical.
Thank you for supporting my blog by using these links - and providing me with a small commission, at no extra cost to you, when you choose to purchase any of these items.
These items provide tantalizing hints of commercial traffic on a Silk Road predating by two millennia the trading route that eventually linked China to Europe in the early centuries A.D. Hiebert likens the Oxus civilization to Polynesia — a scattered but common culture held together by camels rather than canoes.
To buy any of these items, you'll find they are linked to their product page that also provides additional informatioTo buy any of these items, you'll find they are linked to their product page that also provides additional informatioto their product page that also provides additional information.
I'm providing a review of each one listed above and sharing some more of the items I managed to get as well as links to sign up.
Most of the time I link to the exact items I am wearing or provide you a link to similar options.
Affiliate links are provided at no cost to you, but help to make it easier to find the items I share.
A lot of you have asked what I'm wearing, so I'm going to start providing links to same or similar items under each outfit.
A rich gingery brown or camel will provide more contrast and can be used for tops and link items but it's also a useful color to use when you need heavier fabrics.
I provided links to similar dresses and items.
I've linked to the items that are exact matches, but I also provided items similar when I couldn't find the exact item (Forever21 still has the buffalo plaid top, just not in the red / navy color).
This post contains affiliate links for your convenience, which simply means that if you purchase the items from the links I provided I will receive a small commission at no extra cost to you.
Thank you also for providing links to where we can buy featured items!!!
This & this are great options, and you can shop similar items to what's featured in this post below or at the links provided!
Posts on Medicine & Manicures may contain affiliate links or items provided to me for my review.
I get a lot of questions about where products are from and I don't always have time to answer every one of them, so this provides you with the links to those exact products (or sometimes similar items) instantly.
Most women shop their closets first and find that they own many of the pieces on the list but we also provide online shopping links to recommended items so you can fill in the blanks.
Underneath of the very first image you'll find two important things, 1) text that provides direct links to what I'm wearing in pink, and 2) scrolling product images of each item featured.
There's plenty of room for you to provide a full description of each item, and you can even include simple formatting and links.
Marking classroom property Asset and property marking is the permanent identification of items to deter thieves by providing evidence that links them to the scene of a theft and enables stolen goods to be returned to their rightful owners.
provides links to online educational technology journals, upcoming district technology training opportunities, and a few news items of current curricular interest.
Some states do not provide test results in a form that makes it easy for principals and teachers to do an item analysis showing where students did not perform well, and which curriculum standards are linked to those test items.
I know it's the go - to source for books (and other items) for many people (including my husband), but I no longer shop there, or provide links.
The handset had impressive specs like a 13 - megapixel rear camera and Firefly, which can scan items and information and provide a link to purchase via Amazon.
If you anticipate that NSF items may be presented against your checking account on a routine or frequent basis, you may wish to consider requesting our premium overdraft service, thereby linking your checking account to your savings account and / or to a line of credit (provided we offer a line of credit for the type of account you have and you and / or a co-owner on your checking account qualify (ies) for the line of credit).
If additional information regarding this item is required, please contact the Scotia Rewards Centre at 1-800-665-2582 and additional specs or manufacturer links will be provided to you upon request.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really hLink doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really hLink and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really hLink's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really hLink - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really hLink uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really hLink's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really hLink to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really hLink - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really hLink - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really hLink doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really hLink, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really hlink between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really hLink - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
Each dungeon is linked to a particular item — staying true to the tested Zelda formula — and the way in which you use these items in conjunction with Link's new merge skill provide some great puzzling opportunities that are all executed very well.
Each teammate's link ability is different, adding some depth to the strategy — meaning you can link with Leia and she will steal items from downed enemies, or with Elize and she will provide me TP points so you can continue to use even more artes.
This Twitter item and the Storify post it links to provide my quick take on the prime lessons and opportunities related to Colorado's latest fire:
As to the link you provided, industry doesn't always respond correctly, but some of the items mentioned, such as problems with the 54 mpg regulation, may still be valid.
The Amazon page for an electronic device that holds an EPEAT ranking shows a label that says «This product is EPEAT registered» but it doesn't show which ranking the item earned, nor does it provide a link to the page on EPEAT where users can see how the product ranked in different categories.
This blog from Case Western University provides a discriminating selection of links to top news items in health and medicine.
Yesterday Janke posted an item entitled «I need your help» in which he is soliciting donations to assist him in fighting this defamation action and he even provides a Paypal link through which one might donate.
The feed is maintained by House staff and provides official news and information including links to relevant items on the www.parliament.uk website and Twitter feeds from members and others.
... intends to sell firearms or certain firearms accessories through direct sales (e.g., private sales by individuals) or links to sites that sell these items... Provides instructions on manufacturing a firearm, ammunition, high capacity magazine, homemade silencers / suppressors, or certain firearms accessories such as those listed above.
They also could use reminders to prompt purchases, announce new products and services, send notifications of flash sales, and provide links to sale items.
It is an image recognition technology that's designed to identify texts, recognize objects and even provide shopping links to certain items that are also found on the Amazon store.
N) You undertake to return to Webgains or to delete all materials which relate to Ad Links, designs, developments, prototypes, product samples and other items provided by Webgains pursuant to the Affiliate Agreement, in the event of termination, for any reason whatsoever, of the Affiliate Agreement.
If you want to know more about the usage of business thank - you letters and the items that you can write on a particular business thank - you letter, then you may view more samples of Business Thank - You Letter templates in the link provided.
Another way of standing out is by providing links to videos, websites or news items that reiterate your abilities.
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