A pupil planning sheet (with tense and content prompts) for pupils to start planning and writing their own CA, paragraph by paragraph.
Not exact matches
This set of resource includes: • 6 attractive PowerPoint presentations which lead the class through each of the lessons • Fun and thought provoking activities and discussion starters, worksheets and questions to reinforce the learning • 6 differentiated homework tasks • A mark
sheet which allows
pupils to track their own progress • An end of unit test to prepare the students for exams or can be used as a form of assessment • A complete teacher's guide including easy to follow lesson
plans • An answer booklet to help the teacher along The lessons are: Lesson 1 — Looking into ethical and moral dilemmas such as driverless cars and the impact of technology on modern life Lesson 2 — More ethical dilemmas including the ratings culture, medical apps, sharing personal data and cyber bullying Lesson 3 — Environmental issues with technology and how organisations and individuals can reduce these effects Lesson 4 — The Computer Misuse Act 1990 Lesson 5 — The Data Protection Act 1998 Lesson 6 — Copyright Designs and Patents Act 1988 For more high - quality resources written by this author visit www.nicholawilkin.com
The pack includes: an overview of the unit including a summary of staged learning outcomes linked to the KS2 Programme of Study; comprehensive
planning including opportunities for extension; 15 extensive resources with step - by - step instructions, teaching materials and photocopiable
pupil sheets; a motivating final assessment activity; staged assessment criteria for the KS2 Programme of Study; a teacher record
sheet.
This detailed and high quality unit includes: * 26 lesson
plans (with 13 differentiation strategies) * 44 slide PowerPoint presentation (divided into lessons) * All resources and worksheets (6
sheets) * Copies of 17 full DVD packages (of various genres) to offer
pupils choice for their controlled assessment Unit's lessons include: * Huge introductory quiz - history of film; the film industry; film terminology; camera shots; film genres * Mapping film gratifications * Mapping generic and genre - specific DVD package features * AfL activity - improving a controlled assessment response * Step - by - step analysis of DVD packages (CA practice) * Designing a DVD package based on a film trailer (CA practice) * Writing a critical commentary (CA practice) * Formal controlled assessment
PART 1 and PART 2 form a single powerpoint but are too large to upload I have also uploaded a structured week by week
planning sheet for the
pupils to assist task completion.
This detailed and high quality unit includes: * 15 lesson
plans (with 13 differentiation strategies) * 93 slide PowerPoint presentation (divided into lessons) * All resources and worksheets (21
sheets) Unit's lessons include: * Introduction to the AQA GCSE Media Studies course requirements * Introduction to the four key concepts * Activity focused on
pupils» own consumption of media texts * Detailed research into the history of the media - creating a timeline of people, technology and institutions * Applying Maslow's Hierarchy of Needs to film media * Introduction of camera shots, angles and movement * Film terminology «speed - dating» to introuce key media language * Analysing a mise - en - scene * Analysing a film trailer: genre conventions and audience appeal * Creating genre - specific typography and writing a commentary * Analysing logos and slogans * Exploring stereotypes in the media * Music industry terminology and genre features * Analysing a CD album sleeve: genre conventions and audience appeal * The history ofvideo gaming * Video gaming genres and gratifications * Analysing a video game cover: genre conventions and audience appeal
1x Lesson
Plan, 1x Activity
Sheet, 1x PPT In Lesson
Plan 8, we will recap over any produce that we have been growing, we will evaluate the
pupils» garden designs and start
planning for a summer picnic.
A set of
sheets that can be used by class to
plan a robot design has help information and suggested types of robots to aid
pupils with their design...
The lesson
planning sheets are a great tool to test
pupil understanding.
As well as formulating the design of the end product,
pupils should also include on the
planning sheet: a synopsis of the actions; character controls and possible examples of code.
Pupils should use their
planning sheets and the exercises they have completed to help them build their game.
Encourage
pupils to share their
planning sheets and talk about how they are going to implement their ideas.
The ones where a
planning sheet was provided, and
pupils would waste a good 15 minutes brainstorming a
plan for their writing, a
plan that they would never even glance at throughout the entirety of the test?