Sentences with phrase «pure horror games»

As far as pure horror games go, Outlast II is difficult to top.

Not exact matches

If you are looking for a pure action packed horror game then this may not be exactly what you are looking for.
As time went on, Zwei evolved into a single - player horror game — what Mikami would later call «pure survival horror» — set partially in a mental hospital.
At one point we checked the Wikipedia page for horror games, there's not a single game that's classified as pure «horror».
While this marks a departure from pure survival horror, it benefits the game's stealth systems since you're no longer required to distract foes with smashable bottles — despite this still being a feasible if tedious approach.
The game began as an explorative puzzle game but evolved into a horror game when Zhong Min (Lead Programmer) and Myself (Producer / Art Director) came up with the black / white art style because pure pitch black darkness is scary.
Unlike similar first - person horror games, such as Amnesia and Outlast, Alien: Isolation is a mix between first - person combat and pure stealth.
This is pure survival horror, peeled far back from the increasingly outlandish storylines that previous games have featured (you probably won't be fighting anyone inside a volcano in this one, for example) and instead delivering a tense, claustrophobic and quite genuinely terrifying experience with only minimal options for self - defence.
This is a survival horror game in its purest form, and it doesn't hold back any punches.
The spectrum of survival horror is a wide one with survival games at one end and pure horror at the other.
Zombi is a port of the Wii U launch game, Zombi U, it's a first person survival horror that adds gameplay elements from dark souls, making it a game about pure survival with dire consequences if you die, such as losing all your items until you can find the corpse of the last survivor you were playing and get those items back.
As a master of the «survival horror» genre, Shinji Mikami is committed to making a game that is the realization of * pure * survival horror, an experience which he defines as one that pushes the limits of fear and exhilaration.
When asked whether the game will be rooted in the horror genre, Carmack indicated that it will instead focus more on pure action elements a la Doom 2.
Gears shows us that a horror game doesn't need high detail graphics or gritty textures and manages to pull off a truly horrifying experience through 100 % pure suspense.
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