Sentences with phrase «put on your happy face when»

«It's difficult for any employee to put on a happy face when they're talking to someone they [dislike],» says Taylor.
I suppose it's normal to feel the need to put on a happy face when we go to a meeting.
How do I manage this at this point (he had an emotional affair when I was pregnant with our first child) and still put on a happy face when I feel so hurt and alone?

Not exact matches

You can explain that some people call postpartum depression «the smiling depression» because moms often try to put on a happy face even when they feel depressed.
If we're stressed (even when we put on a happy face) they often know it.
I bought this cream about a year ago it has changed my skin I love the way it smells I put it on my face on my neck and also on my hand it works very well when you been in the sun all day and your face feels dry and it also works very well on winter when your skin is awful dry I recommend the screen and I will continue buying it on my sisters and my friends I told him about the Cream and now they want to try it and they been trying it on there very happy with that
At least my mornings start with a small smile on my face when I'm putting my Happy Socks on.
We were happy to have the Golf R in the soul - crushing traffic of LA, but when we made it up to the canyons we think that the Golf R's rivals could have put a bigger grin on our faces.
Put on a Happy Face and Hide Your Emotions — Remember, creditors are expecting you to be emotional when settling debt.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
Pick the colors that make you feel happy and put a smile on your face when you see them.
I wish I had my video camera handy to capture it, his face lit up when he walked in the front door and saw the garland on the stairs (yes, I put it back up after the little fiasco with Jack) and he saw the mantel all decorated, the dining room table was all festive... he was SO happy!
I also tired of «putting on a happy face» every day when I was really feeling like crap and didn't want to be there.
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