Sentences with phrase «puzzle game portal»

This gun made the puzzle game Portal truly unique and a favorite among many gamers.
-- Portal Flash By Draggy — The 2D Flash version of popular puzzle game Portal.

Not exact matches

Valve's 2007 Portal is a seemingly cheerful puzzle game with a sinister undertone.
In a Florida State University study, subjects either played games on Lumosity.com or played Portal 2, a popular action - puzzle game for computers, Playstation, and Xbox.
An excellent puzzle game that definitely draws inspiration from other classics in the genre such as Portal and The Talos Principle (there are even a few direct nods to the latter if you look close enough).
It's not fair to say that Antichamber is a Portal clone, but it's safe to say that it is indeed one of the finest puzzle games we've seen since Valve's masterpiece.
The game continues the plot right after the events of the first game with brand - new characters from Aperture Science and a lot more puzzles for gamers to solve using the signature Aperture Science Handheld Portal Device.
Portal lit the world on fire with a high demand for more puzzle games to satisfy the desires of the gaming audience.
Yes, the superficial similarities to the Portal games are here: a protagonist trapped in a whimsical yet deadly environment, an ambivalent narrator, and puzzles that would make your physics professor weep tears of frustration and joy.
I mean, it's not called Portal or anything, but every year there's a puzzle game that wears its influences so obviously on its sleeve so as to invite comparisons.
This week also saw the release of ChromaGun, a Portal - like game in which you use the titular ChromaGun to solve puzzles by shooting different colors at objects.
Portal's unique style of mind bending puzzles with FPS gameplay makes it a one - of - a-kind game.
Portal 2 was a longer game, with a more developed narrative and crazier puzzles.
Playing these puzzles in miniature form is almost as enjoyable as the Portal 2 game itself, but definitely cuter.
Those expecting Portal 3 will be let down, but if you're willing to set aside unfair expectations you'll discover an accessible, flexible puzzle game that avoids many of the genre's frustrating pitfalls.
The sequel to Portal, this first person puzzle game has players controlling portals to navigate a science lab.
Q.U.B.E. is a first - person puzzle platformer similar to Portal that was released January of last year with the help of Indie Fund, a foundation set up by four great indie developers to help fund the future of games it deems worthy.
When playing through the Portal world with Chell, for example, the game actually introduced some puzzles that involved Portals, which is very different than the standard Lego fare.
The Puzzle Maker is a powerful toolset that allows students to produce their own content from within Portal's game world.
The Portal 2 Puzzle Maker is a robust game design tool that allows for a student to experience many of these practices in an authentic way.
When Portal first came out, it revolutionized what a puzzle game could be.
Unlike most games which makes claims of needing co-op to succeed, Portal does actually require true communications and teamwork to succeed as the puzzles are quite literally impossible without it.
It's not long until you've got your trusty portal gun back in your hands and you're solving simple puzzles which act as the tutorial for the game.
Both games feature first - person puzzles with a disembodied voice guiding the player through, but whereas Portal uses humor to draw the player forward, The Talos Principle relies on intrigue.
«Bridge Constructor Portal» brings the construction gameplay of «Bridge Constructor» to the «Portal» franchise, resulting in an enjoyable puzzle game that fans of both games will enjoy playing through.
Successfully managing the jetpack gun is the main puzzle element of the game, as each stage is composed of a number of rooms / areas that must be cleared to reach a portal at the end, and they usually involve platforming, physics, and quick reflexes — like clearing dangerous, spike - filled pits or huge jumps by jetpacking in different directions to expertly glide through or carefully clearing debris to have enough as a platform to bounce off of.
The new Portal is a spin - off from the Bridge Constructor series of puzzle games, but it does feature GLaDOS.
Over at Greg Costikyan's Manifesto Games website, he's revealed that the indie portal's first exclusive game will be «Playing With Fire», a»... highly unusual platform puzzle game in which you play a giant ball of fire — and burn things down.»
Those expecting Portal 3 will be let down, but if you're willing to set aside unfair expectations you'll discover an accessible, flexible puzzle game that avoids many of the genre's frustrating pitfalls.
The original Portal was all about solving puzzles and learning this never before seen «weapon» to traverse a maze - like level, everyone who completed the game felt like the smartest person in the world and there were multiple ways to solve a room.
i loved the first portal and that says alot mainly because im not big into puzzle solving games but i had alot of fun with it when i picked up
A fan of the first game, Portal 2 has more of a story to it with the same challenging puzzles as the first.
Certainly inspired by games like Portal, The Stanley Parable and even Minecraft this puzzle game has made pressing buttons more fun than anything before it.
Quantum Conundrum When it comes to first - person puzzle games, few titles can hold a candle to the creative density on display in Portal and Portal 2 but Airtight Games» Quantum Conundrum tries really, really hard.
People who like to toss around «derivative» as an automatic negative mention the Zelda - style items and puzzles, the God of War combat and upgrades, and the portal gun to use as points against the game.
You can accuse it of being Portal and Minecraft's lovechild all you like, and it has some awkward physics that detract from the fun somewhat, but for recent indie puzzle games that weren't called Quantum Conundrum, you could do a hell of a lot worse than QUBE.
As the game progresses the puzzles slowly grow in complexity and new elements are added, including several new powers for Death, two of which are rather interest.Firstly he gains the ability to turn his body into a giant Grim Reaper statue and split his soul his soul into two pieces, both of which you can swap between and control, and the second is the ability to create portals on specific sections of wall that you can use to traverse the environment, a bit like a certain other game...... called Portal.
Apart from the select few bestsellers such as Portal and Oddworld, puzzle games have never really been a hit across households.
The only game in The Orange Box that could have appealed to a more mainstream audience was Portal, because of the puzzle / strategy aspect of the game.
Puzzles in Portal are the game.
The first person perspective has also been used for games like Portal, which are more puzzle / platformers than they are first - person shooters.
«While that early version of the game was fun, it wasn't until I introduced ideas like portals, side - swapping and teleports that opened up the possibility space, offering new depth and scope to the puzzles
Tagged as Bridge Constructor Portal, Ellen McLain, Game, GLaDOS, HeadUp Games, iPad, Portal, Puzzle Games, Review
It isn't always as simple as jumping into a portal and moving along, but the game plays with light puzzle solving by bouncing back and forth.
The once glorious puzzle game genre, home to classics like the Portal series among others, spanned multiple games a couple or so years ago.
The puzzles made me think a lot of the Portal games and the insanely clever ways in which the solutions to the puzzles would finally come to light.
Bridge Constructor Portal does what it says on the tin, it takes the premise of the popular Bridge Constructor games and melds it together with everything we love about Portal, including GLaDOS, portals, propulsion gel, repulsion gel, aerial faith plates, cubes, sentry turrets, acid pools, laser barriers and switch puzzles.
Think about Valve's portfolio: a story - heavy first - person shooter (Half - Life), a puzzle game (Portal), a zombie survival first - person shooter, a highly - competitive skill - based first - person shooter (Counter-Strike: GO), a MOBA (Dota).
It's a puzzle game similar to Portal, but uses magnetism instead of portals and you can magnetise objects (cubes, panels and platforms) in two polarities or neutral.
The game looks like it will involve many physics - based puzzles with some teleporting in the tradition of Portal, with the exception of everything being on a 2D plane.
a b c d e f g h i j k l m n o p q r s t u v w x y z