Sentences with phrase «puzzle game on any platform»

In my opinion, this is one of the best match - 3 / puzzle games on the platform, and in many ways You Must Build A Boat feels like the sequel to Dungeon Raid that we never got - which is even more pertinent considering the latter game's demise at the hands of iOS 11.

Not exact matches

The game has some problems if we see it as a platform game but on the bright side of the game we have an interesting experiment with its creative quark system that comes with challenging puzzles.
Puzzle platforming games are the two big releases for the Nintendo eShop this week, but don't forget to check out the deal on Art Academy: Home Studio if you already own Sketchpad.
Kawade brainstormed many ideas for a new Paper Mario game that would retain the series» humor, puzzles and leveling system while featuring a new twist, eventually settling on the concept of switching between 2D and 3D (an idea which came to him during a train ride, where Kawade was thinking about the Bowser platforming segments in The Thousand Year Door while looking at the other end of the train [2]-RRB-.
BOOR is a 2D puzzle - platformer game, where you play as a girl with the ability to multiply herself, stranded on Eden, a beautiful but strange world, full of challenging puzzles with platforming elements and a refreshing gameplay.
At Kyoto's Bitsummit indie games festival, we had the chance to have some hands - on time and chat to the developers of «playdough» platform puzzle game Semblance, from South African developer Nyamakop.
Other non-starters include Camera (essentially a hidden object puzzle where you're looking to take photos of on - the - run criminals), Patchwork (a tiresome pattern - matching puzzle game), Ski (a motion - controlled top down game very similar to the F - Zero mini-game from Nintendo Land), Kung Fu (a frustratingly slow - paced platform game with the art style from Ōkami), Design (a thinly veiled excuse to indulge Shigeru Miyamoto's love for guessing the length of objects (no, really)-RRB-, and Ashley (a tedious 2D shooter without any actual shooting).
The rest of the list is below, and you'll recognize a few other names on it: We dug Old Man's Journey when it hit PC and mobile platforms last year, and Puzzle Puppers was one of our favorite indie games of 2017.
Despite its steep learning curve, slight pacing issues and a nagging feeling that it would have been better suited on the 3DS, PONCHO is a rewarding puzzle platforming experience that's well worth a spot in any retro gamer's digital library.
Skylanders SuperChargers offers a rich story - driven gameplay experience filled with vehicle - based and on - foot adventures, combat, puzzles, mini games, activities and platforming, set within a variety of all - new compelling environments.
Hopefully in future installments we can see more emphasis on the puzzling and platforming, but for now this is a game I can easily recommend.
Fieth commented that this means that the developer can focus on «working on the game's development and puzzles and not need to worry about how to optimize and publish across several completely different platforms,» essentially allowing the developer more time to do what they do best — create.
A short game (about an hour and a half) focused on story with some light puzzle solving and platforming.
On the surface Max would appear to be little more than standard side - scrolling platforming fare, and indeed leaping from crumbling platform to swinging vine does make up a good chunk of the game, but this works in conjunction with the various abilities bestowed by the pen to craft numerous environmental puzzles.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
About BOOR BOOR is a 2D puzzle - platformer game, where you play as a girl with the ability to multiply herself, stranded on Eden, a beautiful but strange world, full of challenging puzzles with platforming elements and a refreshing gameplay.
Much like the occasional ambiguous puzzle, not being able to fully see the surface you're walking on before succumbing to the laws of gravity will become very old very quickly, particularly because you probably did the actual hard bit with ease; the game also likes zooming out and showing off the incredible environment, which is bloody terrific, or at least it would be if you were allowed to take it all in instead of squinting at that platform you're walking because you can't rely on yourself to walk across it safely.
Platforms: PC / Mac / Linux Developer: On The Level Game Studios Genre: Sports / First Person Action / Third Person Puzzle / Isometric Shooter / Third Person Stealth Platform Played: PC Genre hybrids are becoming the norm nowadays.
Much like its predecessor, the game focuses on an abstract story and physics - based platforming puzzles... though it's not nearly as groundbreaking as Playdead's first big success.
There were many more puzzles and platform challenges in the original design of the game, but not all of them made it to the final version of the game, making the game too dependent on combat alone.
Stealth Inc. is a platform - puzzle game that is very challenging, not only because it features levels that require you to think outside of the box to solve, but because the added incentive of leaderboards will have you racing against the clock to try to achieve the elusive «S - Rank» on each stage, requiring you to solve some very difficult puzzles as quickly as possible.
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Rising Star Games today announced that A Pixel Story, the praised and award - winning, BAFTA - nominated 2D puzzle - platform game, is now available to purchase digitally on PlayStation 4 and Xbox One.
After various licensed Buzz quiz games on PSP it went on to be the team behind both 2010's WiiWare puzzle classic Fluidity and, this year, Explodemon — a love letter to classic platform action.
Lightwood Games have made their scene on the 3DS and Wii U with their mobile based games ported to Nintendo platforms such as Pic - A-Pix and World Puzzles.
Throughout the game, you're tasked with solving elaborate puzzles and taking on sporadic groups of enemies; in addition to plenty of platforming and exploration.
At Kyoto's Bitsummit indie games festival, we had the chance to have some hands - on time and chat to the developers of «playdough» platform puzzle game Semblance, from South African developer Nyamakop.
and theres a bit of a disconnect when the only way to figure out a true pacifist on one playthrough is treating the entire thing as a puzzle - solving platform, but the game writing kind of half - guilts you into needing to be invested in characters that you know very little about, instead of just seeing them as obstacles to overcome.
The game is now in full production, with «five full level teams» (emphasis theirs also) working on real and mental worlds, and the gameplay team doing its thing on the mechanical side, which covers things like powers, platforms, puzzles, and combat.
The game plays out as an exploration - driven side - scrolling adventure through a massive, interconnected laboratory and mining complex on a moody, lonely alien world, and offers a variety of diverse locations to explore and puzzles to solve through skilled platforming and clever usage of the game's myriad weapons.
First appearing way back in 2008 on the Nintendo Wii, de Blob is a platform - puzzle game coming from THQ Nordic.
These puzzles, which include the usual switching of switches and jumping from platform to platform, are challenging enough to satisfy but become more repetitive the longer the game goes on as there is very little in terms of variety in what you need to do.
Developed by Corroding Games, Box Fox is a platform game with a heavy focus on puzzles which you solve by moving objects, stacking boxes and things of that nature while you collect all the gems on each stage.
Overall, if you are a fan of Mahjong games then you really should purchase Mahjong on PS4, regardless of whether you already own Mahjong games on other platforms or not as Mahjong on PS4 provides 70 levels of great Mahjong puzzles to solve.
Because really, we're talking about two very, very similar games: both are puzzle games based on the works of surrealist artists that came to PlayStation platforms within the last few weeks.
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The narrative - driven puzzle adventure game Blind features around four to five hours of gameplay and will be releasing in the spring on all major PC - based VR platforms, with a version for PSVR releasing later in 2018.
SpongeBob HeroPants is an action game with a focus on platforming, exploration and light puzzles and combat.
Lara Croft and the Guardian of Light was a refreshing take on the Tomb Raider mythos back when it released in 2010, offering some spectacular non-linear co-op action adventure gameplay that challenged players to think and coordinate their efforts to overcome the game's tricky puzzles, deadly platforming, and hundreds of angry enemies.
The combination of standard action - platforming, more traditional puzzle - based platforming and on - rails races that you'll experience with the different characters provides just enough variety and challenge for the game's target market.
Forward To The Sky, being developed by Magichnology, is a 3D Zelda - Like action - adventure game with a strong emphasis on platforming and puzzle solving.
The narrative - driven puzzle adventure game features around four to five hours of gameplay and will be releasing in Spring on all major PC - based VR platforms, with a version for PSVR releasing later in 2018.
And Yet It Moves is a single player puzzle platform game developed by indie developer Broken Rules, released on PC in 2009 and WiiWare in 2010.
As of right now no platforms are specifically confirmed, but they have said they are planning on multiple digital releases for the lovely puzzle game.
I'll never know the difference, but I can say this build of the game felt well paced: the game offers a lot of variety, with the aforementioned platforming sections including your typical vanishing platforms, the sticky - tongue pole - swinging, sliding sections, and simple puzzles, and the action segments, like the one that ended the level I played, which involved a slew of ghosts gunning for our hero on a circular platform that turned in two different directions between the center and edge.
Those interested in an old - school take on puzzle platforming may be willing to overcome its flaws, but modern gamers will want to reconsider their options before doubling down on Lumo.
is a fun platform - cum - puzzle game, with beautiful artwork that is complimented with a soundtrack that is both catchy and easy on the ear — reminding me of some of the soundtracks that accompanied games from my childhood — the early 90's Mega Drive era.
This basically changes the game from being a simple platformer into being more of a puzzle game in which you must think and try and work out the solution based on timing and platforming combined.
There are puzzles, riddles, platforming challenges, races, shooting ranges, and really strange boss - fight quizzes that test you on your knowledge of in - game characters and locations (which I totally aced because I am a nerd).
Puzzle Quest was one of my favorite games a few years ago, so much so that I had it on damn well near every platform I owned.
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