Sentences with phrase «puzzling over where»

Scientists are puzzling over where the H5N8 strain, never before seen in a highly pathogenic form, originated.
But researchers are still puzzling over where and how the brain combines these two very different types of sensory information.
Such «planets in the dark» have turned out to be incredibly rare, and astronomers are puzzled over where they come from.

Not exact matches

North American Christians who recall Jane Russell's description of God as a «livin» doll,» who have suffered through the death - of - God debate, who are now puzzling over the «process» God, and who are generally confused by God with a body, God without a body, or God as eternal spirit, are no longer close to the place where Luther was in his God - walk.
You may disagree with some of Winchell's assessments, taking offense at what he considers harmless or puzzling over omissions (where, oh where, is that Peter Sellers classic I'm All Right Jack?).
In reply to Davidnz, yes we have areas where we can improve, the left wing, CDM and CF are 3 of them, the LB cover the last piece of the puzzle but I do think the changes will happen over 2 seasons.
The deep mystery enshrouding this anti-gravity effect is perhaps the biggest puzzle of modern physics, with little consensus over where dark energy comes from, how it works, or if it exists at all.
For decades, scientists have puzzled over exactly where these winds — and the striped pattern they produce — come from.
There are plenty of «puzzle» elements in the game where you can tell that motion control should be used, but instead the game gives you a cursor that you can place over certain elements and you can then use the alternate thumbstick to focus on something or the X button to interact.
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
In Aegis Defenders you'll be exploring a level, jumping over pits, fighting monsters, switching between two characters to solve puzzles where someone has to stand on a platform to open a door for someone else — and then suddenly the genre changes.
As far as Game Modes, you have tons of Word Searches, divided by categories, to conquer, as well as a built - in Multiplayer Co-Op feature, where you and up to 3 others can work on solving the puzzle together with different controllers, or online over the Internet.
Not sure how many people used to do this when they were young but a lot of us used to draw this little puzzle where you have to draw a house, with a roof and an X through the square portion of the house with one line and no tracing over existing lines you've drawn.
Action games and platformers (like Mario) in which the player controls a fighter; strategy games in which the player controls an army; grand strategy games in which the player controls an empire; racing games in which the player controls a vehicle; puzzle games in which the player manipulates geometry; sports games; fighting games; SimCity: These are genres of games where plot is merely a function of competition, character is merely a function of success, and goals take precedence over words.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
A third person open world flight action adventure fantasy game with some puzzles where you play as a wizard flying all over the place and it looks awesome!
World Gone Sour is a puzzle platformer made by the incredibly talented team at Playbrains (makers of the PSN - exclusive game Sideway where you play as an inch - high candy in a twisted miniature world where you play through sticky movie theatre floors, across sizzling hamburger grills, through a psychotic doll house, and over razor sharp buzz saws.
There is a gallery where you can view virtual 3D figurines and puzzles that you have unlocked over the course of the game.
Over My Dead Body is a freeware adventure puzzle game where you control two different characters with totally different abilities at the same time.
Some of these mini-games include Hangman's Gambit Version 3.0, Theory Armament (which is a rhythm game), Debate Scrum (which is a team - based debate game), Mind Mine (which is a puzzle game where the object is to turn over blocks and match colors), Psyche Taxi (which has you driving a car in order to collect letters and eventually choose a path to answer a question), and Mass Panic Debate (which is similar to Non-Stop Debate, but this version has multiple characters talking all at the same time and is hectic).
The first idea that came to us was a puzzle game where you look at where you want to go to, to move over there.
For one such piece, pounding a platform to unlock a hidden barrel, which shoots you to a sub-level where you have to defeat four crab - like creatures (jump on them once, pound the ground to flip them over, then jump on them once more) before the puzzle piece appears.
The intergalactic reality show it about two space oddballs travelling the cosmos trying to complete complex challenges, however they must do so with just one air hose which is connected to the both of them in where they need to pass the gas back and forth between each other, using the gas to shift body weight to your advantage is key in solving puzzles in over 50 levels spread over five... Read More»
This game is a unique as far as puzzles go, a lot of I haven't come across before, and I enjoyed them very much... some took me quite a while to solve The game opened in widescreen... a definite plus, hate having to change things There are 3 modes of play: Easy - Expert - Pro... Expert players will love this game as there is no hand holding at all... no sparkles, no hints and no skips I played the Easy mode where hints charged in about 15 seconds and not much longer for skips I quite like the HOS as well... lists, silhouettes and find one thing to open or find another object but done differently than the norm There are no voice overs, which I didn't mind for a change, not an overly lot of dialogue to read either Graphics were good without being spectacular.
Starting next Monday, March 19th, a puzzle will go live over on the official Tomb Raider website, where players will be able to complete a puzzle and unlock some new information about the upcoming game.
By contrast, the actual pace of the game sometimes feels ponderous; waiting for Harry to plod over to collect an item needed for the next part of the puzzle when you already know the next three steps he needs to complete can be tedious, especially in the earlier parts of the game where there is less atmosphere to soak up.
Here, Chloe Frazer and Nadine Ross take over where Nate and Elena left off, offering a refreshing change of protagonist while leaving the basic and successful climbing, puzzle - solving, running and gunning formula untouched.
Title: Metrico Version Tested: PlayStation 4 Available On: PlayStation 4, PC Developer: Digital Dreams Publisher: Digital Dreams Genre: Puzzle, Platformer Official Site: http://metrico-game.com/ Release Date: August 23, 2016 Where to Buy: Steam, PlayStation Marketplace Metrico could be described as the epitome of «form over function.»
Regardless of location, fans are invited to an official web portal where they can solve these and other puzzles, interact with other players and earn prizes that carry over into the finished game.
Multiplayer is available over game center in either a score attack or turn based flavor, and finally there is puzzle mode, where you need to clear the screen of eggs using the ol' noodle.
Not only does this introduce some cunning puzzles where you have to leap from platform to platform, altering the gravitational pull as you go, but the controls reverse when you are upside down, making you constantly think when leaping over spikes or enemy fire.
If you've a vacant period where you couldn't find work, it can be helpful to explain in your covering letter that gap, rather than to leave an employer puzzling over an unaccounted for 6 months on your CV.
a b c d e f g h i j k l m n o p q r s t u v w x y z