Sentences with phrase «quality character animations»

They pride themselves on ensuring that they stick to basic fundamentals of game design and delivering the best in high quality character animations.

Not exact matches

The movie's original trailer (2:37), which twice identifies Walken as an Academy Award winner and repeatedly features white and black rotoscope animation of his character's grenade launcher action, is nicely included, albeit in low quality standard definition.
In fact, the only real story in story mode is in the prerendered movies between chapters, and while they're bordering on well made (the modeling and art style are high quality, but apparently the motion - capture budget was used only for the game itself, as the animation is done by hand and sometimes isn't that good), they are mostly just a series of scenes that show the next boss character preparing to try to destroy the heroes.
Compare this to fellow comics fighting game Injustice 2 from Netherrealm and Warner Bros, which has a far more diverse roster of characters including many who weren't in Injustice: Gods Among Us, looks utterly gorgeous with superb animation, feels like a quality package and has a wonderful and entertaining story to boot.
Shark Tale would like to be the next Finding Nemo, but lacks the essential qualities that made the Pixar gem so wonderful, namely, a genuine feeling of warmth and respect for the characters to draw them as fully as possible within the limited confines of the animation.
Seeing the cartoon quality animation and expressive characters will put a smile on anyone's face.
However, beyond the character and production designs and the high - quality of the CGI animation, there's little other directorial flavor to speak of.
The film evokes a love for the golden age of animation, represented through the construction of Roger Rabbit himself, who embodies Disney's high - quality animation, Warner Bros.» character design, and Tex Avery's sense of humor.
While the words «From the Director of Pirates of the Caribbean» and «Johnny Depp» will probably be enough to sell most people on this movie, I am really digging the character designs and the quality of the animation here.
Of course, in today's films, full - blown and very realistic CG characters interacting with real - life actors are very common, so there is a bit of a dated aspect to Who Framed Roger Rabbit in its quality and style of animation, despite garnering several Academy Awards for its technical achievements.
Its charms lie in the lush animation (every character and object in the film have a fabric - like quality), kinetic energy, and an abundance of giggle - inducing sight gags (the audience at the Debussy theater especially enjoyed a bit where a scared troll pooped out cupcakes).
Developed in Japan by Studio Saizensen, Blade Strangers is an online and offline brawler that features intuitive controls, high - quality visuals and stunning character animations.
The game features some richly colored and delightful character models who move with grace and fluidity courtesy of SFV's quality animation.
To us, the only way to reach the level of quality we were targeting for the animation of our characters was to use Vicon motion capture.»
The studio's specific art - focus has seen the team work on a wide variety of assets including; environments, characters, vehicles, and animation with the specific aim of producing high quality original assets for AAA titles.
The quality of the animation, the clean lines (highlighted by hints of pencil strokes), and colorful characters are second - to - none in modern gaming.
Close - up character moments (including the climax of our download video) all appear to be rendered off - line, meaning that the more challenging animation systems don't need to operate in real - time, while higher quality models can be brought to bear with no impact on frame - rate.
Compare this to fellow comics fighting game Injustice 2 from Netherrealm and Warner Bros, which has a far more diverse roster of characters including many who weren't in Injustice: Gods Among Us, looks utterly gorgeous with superb animation, feels like a quality package and has a wonderful and entertaining story to boot.
Senior Character Animator will be part of Animation and Gameplay team and will work closely with other animators and gameplay programmers in order to create high quality gameplay animations.
By using high quality environments, animation, motion capture and AI, we want to blur the line between cut scenes and game play and make the players get the feeling they actually know the game characters and the world they are in.
Tencent Boston: Lead Character Artist «Tencent Boston is seeking an experienced game animator to bust out awesome high quality animation for our upcoming AAA online title targeted to the Asian market, and eventually a worldwide audience.
Developed by animation - film veterans; Steel Wool Games — Flyhunter Origins delivers the sort of film quality cutscenes, character design and story led gameplay that you would expect from a team with Steel Wool's credentials.
Graphically, The Walking Dead: Michonne is excellent as the animations of the character models are fluent, while the game possesses a visually striking comic book cel shaded art style that looks just as good as the second season of The Walking Dead and Tales from the Borderlands with the characters and environments living up to the quality associated with The Walking Dead comics and prior seasons.
Flashiness is added to the game by having an overlaid, high - quality animation scene show up whenever you use a character's special attack.
However, I sometimes felt the character movement looked a little like Flash animation, and close - ups showed jaggy, low quality images, which was a shame.
Our Kickstarter is in place to help fund important aspects of Sense, including high quality animations for character movement and interaction, more dynamic lighting and higher quality art, more advanced and in depth coding and gameplay, fully animated cutscenes, 3D environments, and a larger and longer game than could be done otherwise.»
Some players have noticed the odd animation quality of characters, as...
This state - of - the - art technology is the foundation on which Battlefield 3 is built, delivering superior visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations.
Graphically the game is decent looking enough but the animation, character models and low quality textures all scream «Bargain Bin Effort», which is odd considering the legacy this series has.
Characters have high quality normal mapping and various textures, but lack the animation needed to bring them to life (especially their faces).
The developers noted that this scene isn't representative of the game's final quality, and it's a good thing they stated as much as the scene looks very rough indeed, with limited character animation and awkward looking characters (Helena in particular).
Developed by animation - film veterans; Steel Wool Games — Flyhunter Origins delivers the sort of film quality cutscenes, character design and story led gameplay that you would expect to see from a team with Steel Wool's credentials.
Developed in Japan by Studio Saizensen, Blade Strangers is an online and offline brawler that features intuitive controls, high - quality visuals and stunning character animations.
• Follow the level design pipeline from «pen & paper» game designs to implement spectacular character based levels and ultra-fun gameplay mechanics • Work closely with level layout artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels • Follow direction of Lead Level Designer to maintain gameplay vision consistency • Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning • Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment / world art and animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on details
As mentioned before, Ray Gigant features some absolutely incredible character sprites that look lifted straight from a big - budget anime production, complete with flowing robes, detailed weapons and gear, and a jaw - dropping quality of animation.
There's nothing in this game that particularly stands out as visually impressive and our only example of any real animation is within the battles and even then, we're getting stiff character motion and low quality effects.
My animations and sculptures focus on understanding how, and if, environments and its geological qualities imbue sentiment and distinct character to its inhabitants.
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