Sentences with phrase «quality creative design»

Our team of training experts create corporate training programs with quality instructional design, the latest technologies, and agency - quality creative design.

Not exact matches

Producing high quality machines to customer specifications, its technically creative equipment has been designed to meet customer requirements today as well as anticipating their needs for the future.
They have creative new designs or traditional styles; they manufacture all kind of high quality bags and premium items which is wold worldwide...
Exhibiting excellence in Enhanced User Experience, the creative, patented design is stackable, enabling consumers to carry their meals in a safer and healthier way with reduced risk of contamination and greater product quality.
Also new this year was the Brand Innovation Programme where nine leading creative agencies discussed how to develop a brand with high quality packaging design.
As a conscious, creative professional chef and designer, Jaime's dedication to creating a quality - driven life — whether that be in food, wine or interior designs and art — has influenced him to travel the world in search of superior foods and stylish, artistic, sophisticated brands.
With a heritage of style & comfort since 1846, Stearns & Foster ® is the oldest brand in bedding known for creative design, quality craftsmanship & genuine luxury.
In addition to time and cost savings in the creative process, VAS helps agencies to differentiate themselves and re-enforce the value of high quality design to clients.
Their talented Studio Girls designers provide quality digital scrapbooking and art journal designs in a wide variety of creative styles.
The concept of Imanimo is based on the combination of the work of an artist, high quality fabrics and a creative and innovating design.
Schutz is a Brazilian shoe brand focused on quality and creative designs.
Maison Martin Margiela oversaw creative direction of womenswear for the French design house Hermès from 1997 until 2003, demonstrating his unexpected range as a designer by showing collections focused on quality and timelessness, instead of the wild subversion and deconstruction of classic Hermès pieces the press was anticipating.
Although it has been few years, since when the clothing line first launched its collection but as of today, the SFK is symbolized with great quality and creative designs.
I am excited about the amazing quality and the creative designs this online - shop has to offer.
The Fashion Design, Purchasing and Quality departments are located there, as well as other creative teams such as the Image department, Store Architecture and Interior Design.
«Target has given me the creative freedom to design kid's clothing that is different than most anything you usually see out there with great quality, attention to detail and most of all, available at amazing prices.»
Our mission is to deliver creative design solutions for your residential and commercial needs while demonstrating the highest level of customer service and construction quality in the Charlotte, NC area.
Their talented Studio Girls designers provide quality digital scrapbooking and art journal designs in a wide variety of creative styles.
It found that pupils who were schooled in a classroom environment which made creative and flexible use of design, natural light and noise, temperature, air quality, space and storage performed up to 25 % better than those in schools which didn't.
There are always ways to be creative and flexible, and there are things to be done, or can not be done, to design high - quality eLearning solutions when time and cost are a challenge.
We've a century or more of cautionary history suggesting that well - intentioned policies designed to strengthen teacher preparation by embracing the residency presumption can all too easily stifle creative efforts to boost quality, meet particular needs, or boost cost - effectiveness by using technology or staff in unconventional ways.
T M Stafford is an Instructional Design scholar, media producer and project manager for development and launching of creative and innovative educational solutions, including all aspects of establishing and driving design team, coordinating with client for course / training needs, through developing platform and presentation limitations to final stages of launch and quality assurance follow thDesign scholar, media producer and project manager for development and launching of creative and innovative educational solutions, including all aspects of establishing and driving design team, coordinating with client for course / training needs, through developing platform and presentation limitations to final stages of launch and quality assurance follow thdesign team, coordinating with client for course / training needs, through developing platform and presentation limitations to final stages of launch and quality assurance follow through.
Essential Job Functions - eLearning • Produce dynamic, technology - enabled learning in eLearning, mobile and virtual delivery formats • Act in coordination with L&D consultants, business leaders and other managers and staff to identify eLearning needs, then match them with innovative self - paced and blended learning design solutions • Curate the best eLearning content to match requirements set by L&D learning consultants • Consult with members of the L&D Team and business leaders to deliver high - quality eLearning experiences that are instructionally sound, creative, visual and engaging through consultative design • Create and maintain tools for helping L&D team and business leaders to implement e-learning design projects in a consistent way • Stay up - to - date on eLearning techniques, gaming technology and e-learning technology in order to curate and develop innovative «PlayStation quality» learning experiences for employees • Effectively outsource eLearning development, when needed, or use multiple development tools to design, create and deliver in - house developed, self - paced (or blended) eLearning content (using tools like Articulate, Storyline, Captivate, Brainshark, etc.) • Ensure learning content adheres to specifications for mobile, virtual and desktop learning as well as brand guidelines and industry best practices, where appropriate • Work with learning consultants, instructional designers and business leaders where appropriate to create user instructions, FAQs, and other documentation that support effective use of the LMS.
This means using high quality academic standards that set the foundation for what our kids need to know — and then letting teachers and school leaders design creative, innovative lessons and instructional methods to help students reach those standards.
I highly recommend Melissa Alvarez for any author seeking creative, quality, and speedy designs for their books.»
It also includes complete creative development, including editing and design, softcover, hardcover and ebook, 60 % author royalties, all ISBNs, 20 copies of your book, high - quality printed books by LSI, a marketing program, as well as coaching and training of the author in a collaborative manner.
CompletelyNovel book cover design This is a basic cover design service, including: - Use of high - quality, creative commons images - Use of standard fonts that are in keeping with the book's genre - Correct sizing of the cover and design using Photoshop - One round of corrections / changes - Upload to CompletelyNovel and.
Edition One Books works with design professionals, photographers, artists and other creative types to manufacture short - run books of unmatched quality and customization.
Breckling Press is an award - winning publisher of richly illustrated, premium - quality books on popular hand crafts, designed for creative people from developing beginner to dedicated enthusiast.
Like any creative work, critical essay consists of two parts: structural design, and art, that is quality design.
«I am extremely pleased with the quality and appearance of my custom designed book cover which captures the creative essence of Phoenix Rising.
Very early in my research it became obvious that Warbonnet was producing, by far, the most popular and highly rated models in both the gathered - end and bridge styles of hammocks because of their creative / innovative designs and quality craftsmanship.
Their talented Studio Girls designers provide quality digital scrapbooking and art journal designs in a wide variety of creative styles.
Whether you need prototype development or manufacturing for an existing design, Antal Products offers a talented and creative staff that will give you the quality you deserve.
MacStories» audience includes creative, professional, and tech - savvy readers who care about quality software designed for Macs, iOS devices, and the web, as well as detailed reviews.
Our mission is to deliver creative design solutions for your residential and commercial needs while demonstrating the highest level of customer service and construction quality in the Charlotte, NC area.
Famous designer Tony Chi had creative input into the design of The Rosewood London, so guests can expect a stylish and opulently beautiful interior that is first class in quality.
Their talented Studio Girls designers provide quality digital scrapbooking and art journal designs in a wide variety of creative styles.
Works with game designers, engineers and artists to help make the design vision come to life; helps balance and tune the game play mechanics to suit the target audience and age Maintains the vision and ideals of Retro's software products Maintains constant communication about development status with the Design Supervisor, Creative Director, and other Design Staff Remains current with competitor's products to ensure the best quality product from Retro's development team Develops concepts, writes treatments, flow charts and game scripts Participates in developing prototypes Performs game design revisions to achieve highest quality Helps bring the creative vision and technical specifications for assigned videodesign vision come to life; helps balance and tune the game play mechanics to suit the target audience and age Maintains the vision and ideals of Retro's software products Maintains constant communication about development status with the Design Supervisor, Creative Director, and other Design Staff Remains current with competitor's products to ensure the best quality product from Retro's development team Develops concepts, writes treatments, flow charts and game scripts Participates in developing prototypes Performs game design revisions to achieve highest quality Helps bring the creative vision and technical specifications for assigned videoDesign Supervisor, Creative Director, and other Design Staff Remains current with competitor's products to ensure the best quality product from Retro's development team Develops concepts, writes treatments, flow charts and game scripts Participates in developing prototypes Performs game design revisions to achieve highest quality Helps bring the creative vision and technical specifications for assigned vidCreative Director, and other Design Staff Remains current with competitor's products to ensure the best quality product from Retro's development team Develops concepts, writes treatments, flow charts and game scripts Participates in developing prototypes Performs game design revisions to achieve highest quality Helps bring the creative vision and technical specifications for assigned videoDesign Staff Remains current with competitor's products to ensure the best quality product from Retro's development team Develops concepts, writes treatments, flow charts and game scripts Participates in developing prototypes Performs game design revisions to achieve highest quality Helps bring the creative vision and technical specifications for assigned videodesign revisions to achieve highest quality Helps bring the creative vision and technical specifications for assigned vidcreative vision and technical specifications for assigned video games
A Everything that I've been doing has been designed with (this) in mind: I want EA to be the best place for creative guys in our industry to work, and I want us to have the highest quality, most innovative games.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
With a compelling new risk - and - reward combat system, creative uses of StreetPass functionality and beautiful graphics, this ambitious game brings new innovations in quality and design to the world of RPGs.
The person will be part of the team defining and driving the gameplay vision in our projects while providing benchmarks for quality expectation, creative designs focused on usability and originality, and work as a communicator towards other disciplines and teams.
«Our base in Shanghai has proved to be a solid foundation for international market outreach — and through the quality of our team's creative design and sheer hard work, we have succeeded in building a global game industry player here in China.»
creative, high quality audio design in music and in sound effects which enhances the player's game experience.
The Flood Gallery Fine Art Center fulfills its mission by designing and providing art exhibitions, public events, and educational experiences that promote the appreciation and enjoyment of art, support the creative efforts of artists, and enhance the quality of life through interpreting, collecting, and exhibiting art, architecture, dance, film, and design.
Rinebold, Mary, Money Talks, ARTNET, August Steinhauer, Jillian, PLOT09: Exploring the World of Governors Island, ARTINFO, 26 July Keith, Kelsey, Design Picnic: The Artful Way to Déjeuner Sur L'Herbe, FLAVORWIRE, 9 July Smith, Roberta, Public Art, THE NEW YORK TIMES, 2 July Wilson, Michael, The Ferry Tale, ARTFORUM, 1 July Laster, Paul, PLOT / 09 Presents a Public Art Extravaganza on NYC's Governors Island, FLAVORPILL, 30 June Steiker, Valerie, And Nine Other Great Cultural Things To Do This Summer, VOGUE.COM, 26 June Halle, Howard, This World & Nearer Ones, TIME OUT NEW YORK, 25 June Smith, Roberta, Art Review: «Plot / 09» Island as Inspiration and Canvas, THE NEW YORK TIMES, 25 June Levine, Hannah, Governors Island: Reimagined and Still Creepy, THE L MAGAZINE, 24 June Bonnet, Noémie, Creative Time Presents PLOT / 09: This World & Nearer Ones, FLAVORPILL, 12 June Orden, Erica, Zombies Invade Governors Island, NEW YORK MAGAZINE, 12 June Shaw, Cameron, Enter the Afterlife: A Conversation with The Bruce High Quality Foundation, ART IN AMERICA, 23 March Shuster, Robert, The Bruce High Quality Foundation: «Empire», THE VILLAGE VOICE, 18 February
Looking for a creative way to recapture attention and make the takeaway food more graphically appealing, the Bristol design studio completely revamped traditional packaging and signage giving it a surfer - chic quality.
Noeeko is a multi-disciplinary design studio passionate about producing creative projects of the highest quality across digital, print, branding and interactive media.
In 1997, he founded the Center for Urban Pedagogy (CUP), a New York City nonprofit organization that uses the power of design and art to improve the quality of public participation in urban planning and community design, where he was the Creative Director for 10 years.
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