Not exact matches
All in all, the Knothole Island pack is an enjoyable romp, however, it is short... short as hell, and just when you
really start to get in to it, the
quest line wraps up and you are left wanting more.
There is a main story
quest line for those who want to learn more about the history of Resonail (as well as a good way to start leveling up your team), but that is mainly for those who may not have access to the online multiplayer portion which is
really the meat of the game.
The plot twists don't
really add up to be anything too believable, either, especially if you've completed the main
quest lines for each faction.
All three of those main
quest lines are
really tragic *, but the only one where I felt like a monster was in the dragon - killing
quest.
There are highly rewarding
quests after the Main Quest -
line is complete, but you
really might want to take in a Level 50 Skell to the final chapter.
There's a pretty big main
quest line to follow but also a huge array of side
quests that are sure to provide plenty of hours of content for those who
really like to get their teeth into everything that is on offer.
As you know from Arctic Tale, as a filmmaker, I am very interested in narrative story
lines, taking our audience on journeys through individual animals to put them side by side with that creature, so they can
really feel and know the decision - making process the animals go through in their
quest to survive.