Sentences with phrase «questionable design choices»

However, in the lofty standards of the Souls series, it falls short of expectations due to a myriad of questionable design choices.
A unique, but questionable design choice for Final War is the inclusion of booster packs.
It's that kind of attitude (along with questionable design choices from Nintendo) that has made Nintendo consoles difficult ground for third party games in the first place.
Weapon Spirits stand as one of the game's few interesting ideas, but once again questionable design choices have robbed them of all potential.
The tactical edge is nearly shot dead by a few questionable design choices, like a regenerating health system.
This brings us to one of Splatoon 2's more questionable design choices, as it retains the first game's already limited matchmaking options.
Not the only questionable design choice at play here, Robonauts also stumbles in other areas and it's easy to come away disappointed by the whole experience despite the initial gameplay thrill.
84.4 percent comes crazy close to the 84.9 ratio of the Essential Phone, and somehow, Vivo doesn't need to resort to questionable design choices like cutting a hole into the V7 +'s display.
The Avior 7000 should have been a much better mouse, but broken software and questionable design choices hold it back.
Resident Evil 6 is a conflicted game that offers a fun but flawed core experience punctuated by some outstanding moments of action and suspense, along with a host of questionable design choices that often hobble what can be (and often is) an otherwise enjoyable game.
However, because of the uninspired sound, questionable design choices, and absolute grind the game takes I can't recommend this game for anyone in particular.
The open environment is welcome and Prompto's play style is unique though hindered by some questionable design choices.
Has - Been Heroes has some great ideas and offers a interesting take on strategy, but some questionable design choices prevent it from being a better game.
Sky Force Anniversary is a decent shooter that's slightly let down by some questionable design choices, and sadly the same can be said about Sky Force Reloaded.
Sure, there were quite a few problems with the game and some questionable design choices, but the basic premise was solid, the art - style was slick and including a parkour system for movement was a fun idea.
Mind Zero is a potentially great game that is unfortunately hampered by some questionable design choices.
UnEpic is an RPG / Platformer with some chops, but some questionable design choices and input issues hold it back.
But somehow, in spite of its shortcomings and some questionable design choices, Solatorobo's spirit and charm mean it still manages to entertain, especially when played in brief bursts — the focus on short missions really proves to be a wise choice and the constant signposting doesn't grate nearly so much when you've been away for a few days and your brain could do with the nudge.
While I get that the game is not trying to be totally realistic, overall, the game is an incredibly strange mix of awesome, clunky, and questionable design choices.
The hardware itself is the root of several problems, but there are also some questionable design choices on the part of the developer.
The beta also has some questionable design choices as well with some unintuitive UI elements being front and center.
Didn't include it because I hear there are some questionable design choices, such as dungeons seem as slightly too hard to be fun and some unpolished sections.
Fun but it is let down by some questionable design choices.
While there are some questionable design choices and some frustrating moments, there's a charming experience that's waiting for you to give it a shot.
It may make a couple of questionable design choices (I don't want to leave and come back to the dungeon!
But it takes more than a dumb presentation and some questionable design choices to ruin a game.
It's not a huge complaint, but certainly a questionable design choice that adds a little annoyance to an otherwise stellar game.
(That also means Fitbit had enough space to cram the word «fitbit» onto the watchface, a questionable design choice.)
There are certain, questionable design choices that I'll get into later, and I don't find much value in the VR experience, but overall the Idol 4S is fast with reliable battery life and a great screen.
LAS VEGAS — Along with the other things you're blaming your neighbors for — late - night parties, questionable design choices, those tools they borrowed and never gave back — you can add crummy Wi - Fi to the list.
We've ragged on the Verse a bit due to some questionable design choices, but when it comes to actual audio, they perform admirably.
A run - of - the - mill gaming mouse at a reasonable price is not a terrible proposition, but questionable design choices and ineffective software hampered my enjoyment at almost every turn.
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