Not exact matches
That's because multi uses a Hunter Rank system, which raises with the «experience points» you
get for finishing
quests, which
gets as
tedious as your average level grinding in any given MMO game.
Pretty much ZERO equipment upgrades, no super cool weapons that do crazy no cool armor, exploring
got tedious and
questing bored me after the first few I completed.
While fetch
quests can
get tedious when playing a game as huge as Dying Light, the expansion is set up so that as you complete
quests you build up your level of renown, the people you interact with will tend to have more trust in your ability to help them and will then in turn, grant you
quests with larger payouts.
Pros: Sweeping storyline, likeable characters, addictive battle system, plenty of side content, brilliant presentation Cons: Poor inventory management, side
quests can
get tedious
Admittedly, some of the extra side
quests and challenges can
get very
tedious, and at times very annoying.
When you do finally
get from point A to point B so you can complete whatever mission you are on, you will find yourself caught up in the most
tedious quests.