Not exact matches
I certainly agree that the Bible is a collection of wiki -
stories that play off similar themes, but I guess I'm not
quite convinced that it
fits so cohesively together as One
Story.
Um, I don't know
quite why I'm telling you this
story except I must be still irritated about it and it
fits the theme.
I can't know your whole
story, but as a former teacher, it's hard for me to hear about a kid who isn't
quite fitting into a parent's expectations.
The
fit here was right, and all around, and I found the
story and comedy all
quite enjoyable.
Into the Woods is a configuration of a wide array of fairy tale characters all brought together via the
story of this couple and the results are a decidedly mixed bag that is
quite fun in
fits and starts but suffers most of its problems due to awkward pacing that sees a two hour duration feel like it stretches to a third.
At a seemingly lean 105 minutes, the film feels more like 205 minutes as it chugs along to its big twist ending (ahem, Señor Shyamalan at your service), and though the
story gains some momentum in the middle with the introduction of a group of ghost hunters, the random change in direction doesn't
quite fit with the rest of the film's tone.
It's not a bad performance, far from it, but she is so apart from the rest of the movie, she struggles to
quite fit in, other than a grounded sense of what we expect from an origin
story.
Like other games on this list, it starts off as a run - of - the - mill revenge
story, but the plot is
quite dependent on player choice, allowing you to mold your storyline as you see
fit.
But fear not: DARKEST HOUR arrives ready to wow us with an Oscar - worthy performance by Actor Gary Oldman and a
story that
fits in
quite well with the lesser DUNKIRK.
Storage capacity of the
Story Touch Edition is a
quite generous 2 GB, which means a thousand and a few hundred more e-books can
fit in nicely.
The storyline of Leigh Hodgkinson's Troll Swap is familiar, but her playful language and hilarious illustrations bring freshness to a simple
story of children who don't
quite fit in with their families.
Our
stories take place in the here and now (or close to it) but have a twist of speculative fiction — the type of
stories that don't
quite fit into the the nice, neat categories most traditional Christian publishers offer.
I remember opening up the files and feeling this sense of wonder — there's nothing
quite like seeing a fabulous work of cover art and knowing, not only that this is for your book, but that it
fits the
story you have told so very well.
While some parts of the
story are told by Diary entries, a good chunk of it is told via hand - drawn cartoon-esque sequences of still pictures, and while this are certainly
quite pretty, they don't
fit in with the overall tone of the game giving it a rather stitched together feeling.
The
story is not
quite fitting for a villain, either: you are an overthrown king trying to take his throne back, with no indication that you were ever a bad person.
It's a little weird at times, as even the cutscenes from the standard campaign remain the same, but all in all, it's a scintillating unlockable and
quite an impressive amount of work went into the voice overs and making the
story fit within the missions that you already played.
Piers
fits in
quite well with Chris»
story and basically becomes Chris» voice of reason throughout Chris» personal conflicts.
In an age where first - person shooters flood the market (especially each fall), a good
story can make all the difference, and «Shadow Fall» just doesn't
quite fit the bill.
When it comes to retro game - like
stories, this
fits in the mold
quite seamlessly.
Drawing from extensive research and documentation on a variety of issues (World War I, Islamic art, financial scandals, the skyscraper index, historical personalities, the study of colour, and much more) Raad delivered his findings through objects and
story - telling — in the artist's practice, medium and subject - matter never
quite fit a static definition.