Sentences with phrase «quite polished game»

It looks like a quite polished game, both mechanically, and aesthetically.

Not exact matches

Tipped as the «future of Polish football», Milik's style of play mimics fellow Polish international and Bayern Munich goal machine Robert Lewandowski, incredible lay off play, disgusting left foot (I mean this in the positive sense, he literally looks like he would break the net whenever he shoots) and at 22 seems to be developing at a staggering rate, having made his international debut at the Euro championships, and featured in quite a few games at that, has attracted the attention of a few clubs in Europe needing a Centre forward, as he appears ready to take centre stage in one of Europes top teams.
MXGP 2 is a typical Milestone game: a very solid base with lots of official content that's ruined by a lack of overall polish and quite a handful of bugs.
It's one of the best looking games on the Xbox 360 and has quite a bit of polish.
Although not as polished as something like Forza or Project Cars, it's still quite a well - designed game and does feature some entertaining gaming mechanics, not to mention over 80 cars to choose from.
Graphically the game does run at a respectable 60 frames per second however as me mentioned, it is lacking that polish of bigger developers as cars are quite detailed but the backgrounds are a little lacklustre.
He said that the game «offer [s] up a legitimately challenging squad tactics experience without alienating the family - friendly Mario audience», but also stated that «it doesn't quite have the full layer of spit and polish of a [Nintendo developed] title».
The game is fun, clever, and surprisingly quite polished.
As MrYd said there both supposedly on the disc for Xbox, apparently from what i read of a statement on gamespot via twitter it's hard to have 2 multiplayer games on one disc on PS4 without needing to make a separate menu, then R1MJAW said last night that apparently in Germany i think it was both games are on the PS4 disc, i went the download route it is quite hard to spot a lot of the spit and polish but if you do see images side by side it's clearly there lighting foliage and so on.
It's fun and challenging, sort of like a Mario game although not quite as deep or polished.
I also don't understand what the reviewer means by «uninspired Lvl - Design», as this game offers quite entertaining, varied, recognizeable and polished stage - designs.
Jewels Jewels is a simple, yet quite polished and fun match - 3 puzzle game for Android powered mobile phones.
«The game is quite different from anything out there, and it tries to really capture the subtlety, tension, and drama of espionage, as opposed to the industry's usual blow - stuff - up take on spy games,» he says and thinks «it's an incredible time for indie games, with «AAA indie games» like Braid, Castle Crashers, World of Goo, and many others lighting the way towards complete creative control and artistic independence for small, innovative, and highly polished games
The polish and detail that went into every aspect of the game completely stunned me, and I've been playing games for quite a while myself (though not as long as you, wise master).
It's well polished and offers moments of great fun, especially in co-op, but as a single player experience the game is slow and starts to drag quite quickly.
Otherwise it was an impressively problem free experience, and the first game in quite some time where I didn't need to download a day - 1 patch and didn't spend a lot of my time cursing how games were getting kicked out of the door in such poor states Here's hoping Battlefield 5 manages to do the same, although it's clearly Battlefront's tighter focus and simpler design philosophy that has enable DICE to polish it up so well.
The Verdict: 3/5 — Good No Time To Explain is hardly a flawless game: there's a lot of areas that could do with tweaking and polishing, but those problems never quite manage to overshadow the fact that this is a fun little platformer brimming with humor.
The game rarely managed to elevate itself above being just plain good, a backhanded compliment of sorts because there's no denying its well - made, looks lovely and was quite polished.
And yet the difficulties of Dark Souls» frustrations lead to greater triumphs, greater discoveries, and greater mastery that a more polished game will never quite be able to recapture.
All the planes are nicely detailed and explode quite well (especially during the game's awesomely dramatic Kill Cam), and although the land and cities below lack a bit of polish, they still look great and you can see the nice amount of work they put into it.
The missions themselves were subsequently quite polished and lean, making great pains to help bookend the narrative that had started in the first game.
A number of changes were made to the Rayman formula that differed far too much from the series» approach to the genre and resulted in a platforming title that ended up being a solid game, but not quite as polished as other installments.
It's wonderful to see, especially for a game that was already quite polished and is being offered very inexpensively.
I went hands on with the game a while ago on the PS4 and it was quite far along so the added polish should only improve that experience.
Overall, SC5 is just as polished of a game as other installments in the series, but it is lacking quite a bit in its single player options.
And that's because while Milestone's games often lack polish the underlying handling tends to be quite decent, thus they have become a reliable force for good in an increasingly inconsistent industry.
Solstice Chronicles: MIA is well polished and offers moments of great fun in co-op, but as a single player experience the game starts to drag quite quickly.
Though there's no solid release date, the game appears quite polished already.
And what a world you have at your disposal to explore and adventure in, with some breathtaking vista's and awe - inspiring scenery, but it's a bit of a shame that even with the graphics polish up the game can never quite render these stunning views with the details it deserves.
Fortunately, it stands on its own and may be the most polished, thoroughly playable Suda 51 game in quite some time.
I have played a large number of different survival games ranging from Minecraft to Rust, and while some are more lighthearted than others, none have been quite as polished as Conan that I have experienced, especially with how young the game still is.
According to the official Twitter account for the game, the sequel isn't quite polished enough, so some tweaks are needed.
The game is quite polished, graphically impressive and feature rich on PC.
However, since those game revealing videos the game has gotten quite a bit of polish and is beginning to look like a game worth watching.
It's obvious that Conan Exiles still needs quite a bit of work to polish the game off, but it's a solid start.
It's too bad the game trips over itself in the gameplay department quite often and needs a few extra coats of paint and polish graphically.
We've seen fan made Mario level building games before on Free Game Planet (such as the now cancelled Super Mario Bros NES Game & Builder), but we've never seen anything quite as fully featured polished as Mario Editor.
With the market itself lacking the same polish as the rest of the game - the market keeper is an unvoiced orc who quite literally rubs his hands with glee when you make a purchase, by the way - it feels like something that was tacked on late into development at the behest of the publisher.
While it's not quite as polished as either of the Torchlights, as part of a bundle of already great games, it's a nice extra (albeit one that doesn't include the Immortal Throne expansion).
There are also bug fixes in the update which is strange because the game is quite polished.
How to Train Your Dragon 2 is a game that lacks quite a lot of polish, suffering from unresponsive controls, bad camera, and graphics that would even be unfit on a PS2.
So, while the game could use a bit of polish, and also not have worried about why we are in the position we are in so much, I still have to say it's quite enjoyable.
The game is surprisingly well polished with cutesy but fitting graphics, interesting tile art, pleasant and upbeat music (although not well varied and quite repetitive), and voice acting that gives you an uplifting «good job» or «brilliant» when high - tiered tiles are combined.
While calling Tales of Berseria «inventive» might be a stretch, it's fair to say the game is polished and fun, and takes quite a few risks with a well - worn formula.
I hate to complain too much but it just gets in the way of what could have been a more polished arcade style game with similar but more tightly designed mechanics if they developer would have honed their attention, focus, and resources away from dialogue and plot elements that are quite frankly only in the way.
When I played the beta for the game the graphics were quite mediocre at best and I was quite happy to see that the dev has polished them up a bit before releasing the game.
Quite the opposite, we're working like technodwarfs to bring you Total War: WARHAMMER, Deus Ex: Mankind Divided and several other great games the way we all want them — finished, polished, and running as well as they can.
While I personally prefer games on larger screens like my phone, after having watching the video for Swip3 it actually looks quite polished and seems to be a lot of fun.
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