It seems that certain sections of
the racing game audience didn't particularly like GRID 2 all that much.
Not exact matches
Television sets abound, playing a feast of
games and
races for an
audience that sits in lounge chairs with armrests.
More then any other genre
racing can't be changed much in order to gain an
audience, there are really only so many different variations of a
racing game, and yet Grid manages to feel fresh and engaging.
DiRT Rally really feels like it's been made for that core
audience that loves realistic
racing games like Gran Turismo.
Sherlock beat EastEnders, Strictly Come Dancing, The Missing, Cilla, The Great British Bake Off and 2013
Audience Award winner
Game of Thrones to the title in a closely fought
race.
The hotly anticipated anti-gravity
racing game recently won the
Audience's Choice Award at... [Read More]
The trouble, though, is that there are plenty of other, better
racing games out there that would be just as suitable for any
audience, young or old.
Almost one year ago, Forza Horizon 3 launched to critical acclaim, showing its
audience just how fun a
racing simulator
game can be when you take it to the Outback of Australia and let the players construct their own tournaments.
An
audience who has not seen a
racing game like this in years.
TOCA Touring Cars was perfectly timed to take advantage of both improving gaming hardware and the huge following of late - 90s BTCC
racing, while the original Colin McRae Rally
game neatly coincided with WRC regulations and brought its namesake to an even wider
audience than his 1995 WRC victory had done.
This «A1 showroom» is Audi's second attempt in integrating their brand to an interactive
audience after the release of their E-Tron Vertical Run
racing game, which has been played by over 700,000 players since it was released late last year.
This week, at the risk of alienating some of our sim
racing - loving
audience, we give our initial impressions of Carmageddon Max Damage, the latest violent vehiclar combat
game from original developer Stainless Games out now for consoles and PC.
Almost one year ago, Forza Horizon 3 launched to critical acclaim, showing its
audience just how fun a
racing simulator
game can be when you take it to the Outback of Australia and let the players construct their own tournaments.
Online wasn't entirely focused on
racing like those other
games are so it opened the
game up to a much wider
audience.
The
game relies on hundredths of a second in accuracy in a
racing setting, which is incredibly difficult to execute, especially for a worldwide
audience with latency and varying level of internet connectivity.
But while console
games will inevitably attract a wider
audience, veteran console racers craving a deeper driving experience are frequently migrating to iRacing, the subscription - based PC sim that is often heralded as the quintessential hardcore PC
racing simulation thanks to its realistic physics, authentic tracks and cars encompassing a wide variety of disciplines and constant updates that continually evolve iRacing with a stack of new features - last month saw the introduction of the Circuit Gilles Villeneuve circuit, the legendary Lotus 49 and changeable weather parameters to name a few, for example, with more content scheduled for October and every three months thereafter.
If the
game couldn't run without being notably crippled, that's on the WiiU's tech and it requiring notably more work than the other systems, all for an
audience that really doesn't have a track - record for being interested with
racing sims.
On the surface, each
game is aimed at similar
audiences who like their
racing games on the realistic side of the spectrum - but in reality, they are drastically different.
Despite its simplicity and presentation that seems geared towards a younger
audience, F1
Race Stars a fun
game to pick up and play.
DiRT Rally really feels like it's been made for that core
audience that loves realistic
racing games like Gran Turismo.
The company is known for its proprietary titles such as the award winning FlatOut
Racing ™, Ghost Master ™, Space Empires ™ and critically acclaimed 3rd party
games S.C.S. Dangerous Waters ™ The company provides unique opportunity for independent developers who would like to market and release their
games to a worldwide
audience.
The soundtrack is comprised of really catchy rock tunes, but I have to say I found it odd (but funny at the same time) when the vocalist started singing about booze in a
racing game that's obviously aimed at a younger
audience.
However, as the»90s rolled onwards it became increasingly difficult to ignore the fact that the industry as a whole was moving inexorably towards three - dimensional realism; arcade
games like Sega's Virtua
Racing and Namco's Driver's Eyes were delivering immersive experiences which blew away what was available to home
audiences, and a new generation of powerful, 3D - ready home systems — such as the Atari Jaguar and 3DO — were looming on the horizon.
As with any modern
game, there's also an XP system for finishing
races, but because Forza Horizon 3 gives you so many different things to top up — from XP points to festival
audience capacity, it's hard to know what you're actually achieving half the time.
Narrowing the
audience for the next Tomb Raider will help Crystal Dynamics better align the
game's budget with its sales projections, while giving it the support of the aggressive underdog in the latest console
race.
That being said, the real surprise isn't in
racing games this time around, but in Granzella and Bandai Namco's niche new IP City Shrouded in Shadow that managed to captivate a portion of the Japanese
audience with its popular kaiju and mecha, and with its general craziness.