When it comes to playing
racing games on consoles or the PC, having a racing wheel makes the games much more realistic and fun.
Slightly Mad Studios are the developers of the Project CARS
racing games on consoles and PC platforms.
Summary: Need for Speed on the PS4 goes backs to basics and delivers a sturdy
racing game on this console
This is actually the only car
racing game on console at this fidelity and solid 60 fps.
Claiming it is the ONLY
racing game on console that does this... is a typical retarded Eggbox fanboy saying... get educated
Most hardcore fans of the genre know that playing
a racing game on consoles or a PC without the proper wheel and paddle set up can be discouraging and almost downright frustrating.
Gran Turismo 6 delivers the most complete and expansive
racing game on any console.
Aside from obvious exception Mario Kart, there are plenty of examples of poor
racing games on the console, and it seems that all of these racing games have the same problem: control.
You're not going to find a better - looking
racing game on consoles right now.
I think it looks pretty damn good and it's great seeing a new
racing game on the console.
Close to half of Brazilian Xbox owners prefer
racing games on console, making this genre slightly more popular than strategy games.
Not exact matches
It takes the massive wealth of tracks,
races, characters, and karts from the Wii U's under - loved «Mario Kart 8,» adds a robust new «Battle Mode,» and puts it all
on the new Nintendo Switch
game console.
The second instalment of Slightly Mad Studios»
racing game series will be hitting
consoles on the 22 September and we now know the complete track and car lists for Project Cars 2.
A rigorous driving simulator, an unique title especially
on consoles, where usually prevail different kinds of
racing games.
All in all, Need for Speed: Most Wanted U is the standout
game on the Wii U for
racing, and probably one of the better
games available
on the
console right now.
The developers are doing this by featuring over one hundred and seventy licensed cars from the most iconic brands, offering the largest track roster ever seen
on any
console racing game, and even including full VR support and 12K resolution (PC only).
Two
games don't make a genre, though, and there are plenty of incredible
racing games currently available
on current
consoles.
While Project CARS has grown into the go - to
game for those looking to get involved in competitive
racing on console, Slightly Mad Studios recently announced Project CARS 2 will employ dedicated eSports features from day one.
Agatha Knife is a fun 4 hours for anybody looking for a nice change of pace from the typical RPG, FPS, and
racing games found
on consoles.
Today,
console players are welcomed into the vibrant DiRT Rally community and invited to join the hundreds of thousands of players
on PC and one of the highest rated
racing games of all time.
The Nintendo Switch doesn't have one fabulous, futuristic - styled
racing game launching
on the new
console this year, but two as... View Article
To celebrate the release, the team has put together a new launch trailer that illustrates how Project CARS 2 pushes the envelope
on racing simulation with a huge roster of more than 170 cars, and the largest track roster of any
console racing game ever.
This isn't the best
racing game on the market, but it's one of the most kid - friendly ones available for the next - generation
consoles, and it's a lot of fun to play.
thats total bull, regardless of what people say, 60 fps is not just about how smooth the
game looks, it also makes a massive difference in how the
game feels, some people may not be able to notice between 30 an 60 fps, but most will be able to feel the difference, an the human eye an defo see it, but most
gamers, do nt know or understand it, an so do nt notice it, but the eye can see it, for
games, 60 fps is the holy grail, when
console games are standard 60 fps, native 1080p, then an only then will we be in gaming nirvana, LOL but serious, i agree with u that if a
game is locked at a constant 30 fps, then most times thats fine, for not for a racer, an for a sim racer is even worse, 60 fps makes the input lag the shortest it can possibly be, an so makes a massive difference
on how the
game feels, an how responsive it is, an aslo when
racing a car, 60 fps helps you feel the speed allot more then 30!
Slightly Mad Studios upcoming
racing game, Project Cars 2, is going to come with Xbox One X and PlayStation 4 Pro support, but it seems like the
game will look better
on Microsoft's soon to release new
console, according to the
game's director.
He confirmed that the arcade
racing game due to be published by Codemasters in early June will feature two modes to choose from
on Sony's PlayStation 4 Pro and Microsoft's Xbox One X
consoles: 4K or 60 FPS.
Capcom officially confirmed today that Moto GP 09/10 will be released
on March 16 in North America. Players will be able to update the
game with all the 2010 season content, including all new tracks, team updates, and new bike classes, shortly after launch for free of charge. For the first time in
console racing history, players will also be able to compete against 20 players across the globe in an online
racing experience.
While Forza series has thrived with its spin - off Forza Horizon
on the Xbox One, the mainline
games used to lag behind when it comes to offering a great experience however after having played Forza Motorsport 7, it has quickly become my favorite
racing game on the current generation
consoles.
Forza Motorsport 7 continues Turn 10's impressive run as there is no question it is the best in the series yet, and maybe the best
racing game we have seen
on a
console to date.
Also, any «respected journalist» will tell you that it doesn't matter what
console you
race on, just play your
games.
Rounding off this week's
racing game news, RaceRoom is getting an interesting new
race track and Codemasters» Micro Machines is making a comeback
on consoles.
We look back at the week of
racing games news with the announcement of the Red Pack DLC for Assetto Corsa which is looking better and better every week in the run up to its console debut, F1 2016's recreation of the Red Bull Ring, Kazunori's revelation that developing Gran Turismo was a nightmare for PS3 and Aqua Moto Racing making a splash on Steam Early A
racing games news with the announcement of the Red Pack DLC for Assetto Corsa which is looking better and better every week in the run up to its
console debut, F1 2016's recreation of the Red Bull Ring, Kazunori's revelation that developing Gran Turismo was a nightmare for PS3 and Aqua Moto
Racing making a splash on Steam Early A
Racing making a splash
on Steam Early Access.
Hal's pink hero featured in a number of handheld
games during that decade - long interim, but the only title starring Kirby
on a home
console during all that time was the
racing game Kirby's Air Ride on the Game C
game Kirby's Air Ride
on the
Game C
Game Cube.
Codemasters Games, known for such quality
console racing titles like Dirt 3 and Grid 2 has finally ported over its classic
game Colin McRae Rally (the prequel to Dirt) to a new generation of
gamers on the iOS.
The
racing game fields
on both Sony and Microsoft's
consoles are dominated by first party giants — Gran Turismo's clinical, and Forza's celebratory, simulations.
really people please don't talk about things you haven't experienced based
on facts SSB4 bayonetta2 mario kart 8 and you can play all oldies + they are always giving away great
games PC + Wii U is the way to go as a
gamer all new
games on other
consoles comes with so much problems you can't expect quality from anyone anymore only Nintendo shines like a beacon where did the master
race gone to if we go mainstream we lose all our privileges anyway can't you all see that almost all
games are becoming fps shooters with basically same rehashed content nintendo at least has diversity and people bashing it for having nothing to play are no
gamers at all it is the same in the music industry this smudge sense of superiority with no real backup has to stop.
I have never been one for
racing games (mostly because I suck at them), but I have
on occasion enjoyed some fun
console multiplayer
racing with some friends.
And that's only the beginning of
games ™ 153 Halo: The Saviour Of Xbox — Uncovering the past, present and future of Master Chief We speak exclusively to 343 Industries and Bungie
on all things Halo The Death Of
Consoles Why the
games industry could be abandoning its greatest creation Gran Turismo Special Series creator Kazunori Yamauchi reveals the secrets of the franchise My First
Game Gaming's greatest developers reveal their often humble beginnings in the industry — Also inside... The Future Of
Racing —
games ™ examines a new breed of track Surviving The Wasteland — The inside story of how a RPG classic was reborn Behind The Scenes of RuneScape Gaming Firsts — the
games and tech that lead the industry Rogue's Gallery — Inside last - gen's Assassin's Creed Previews: Metal Gear Solid: the Phantom Pain, The Division, Total War: Atilla, Mortal Kombat X, Pokémon Omega Ruby / Alpha Sapphire, World Of Warships, Until Dawn, Life Is Strange, Albedo Reviews: Alien: Isolation, Destiny, The Sims 4, Middle - Earth: Shadow Of Mordor, FIFA 15, The Walking Dead Season 2, Final Fantasy Theatrhythm: Curtain Call, Super Smash Bros., Wasteland 2, InFamous: Second Son — First Light DLC, Danganronpa 2: Goodbye Despair, Starwhal: Just The Tip, Fantasy Life, Hatoful Boyfriend
The top secret project is rumoured to be called The Crew, a
racing game that sources claim are being developed by former Driver: San Francisco developers Ubisoft Reflections (who also working
on the driving segments for Watch Dogs) for PS4 and Xbox One and possibly current generation
consoles.
For instance, Sony's Playstation
consoles often have access to many many more RPG and adventure titles that will never come out
on the Xbox One, and Microsoft's Xbox
consoles often have access to their own shooters and
racing games which will never see the light of day
on Sony's
consoles.
The team grew up playing iconic, arcade
racing games so it is great to have the opportunity to re-imagine those experiences
on today's
consoles and bring something fresh to the market.
No
console has «won» and «beats the other» because it's not a
game and it's not a
race, just two products
on the market for us all to enjoy.
Competition in the genre has rarely been so fierce as it is
on consoles right now, in what has been an unusually hectic year for
racing games.
You may not have realised it, but Milestone's upcoming supercross
game, Monster Energy Supercross - The Official Videogame due to land
on consoles and PC next month, has a feature that's rarely seen in modern
racing games: a powerful track editor.
It's probably not quite
on par with the fantastic iOS port of GRID Autosport [$ 9.99] that dropped in November of last year, but it's important to remember that GRID was originally a 2014
console and PC
game first and Real
Racing 2 was developed exclusively for mobile back in 2010.
Now, it's no small feat to reach 60 fps
on consoles but this
game comes close, though it's not locked in and fluctuates noticeably when you push the
race environment into the higher tiers.
The
game controls
on console are a little clumsy sometimes, for example when try to turn lights
on or off, but this slight annoyance is in most First Person
games I play (probably my own failings really, I was never part of the PC master
race).
The mobile
racing game Gear.Club will make its
console debut later this year
on the Nintendo Switch.
In our latest retro gameplay video we opt for some Wreckin»
Racing on the PlayStation 1 console which tasks you to score points by crashing into other drivers while racing along in the game's many different t
Racing on the PlayStation 1
console which tasks you to score points by crashing into other drivers while
racing along in the game's many different t
racing along in the
game's many different tracks.
It's that design decision by Polyphony that's helped make even the hit / miss Gran Turismo 5 one of my favourite
racing games available
on consoles (and I hope it's a point mentioned in the upcoming documentary «Kaz» if Polyphony CEO Kazunori Yamuchi was directly or partly responsible for that feature being associated with his legendary gaming series), and I hope it'll also allow me to equally love Forza Motorsport 5 should I ever have enough disposable income going spare in the near future to justify spending almost # 500 collectively
on the
game and the
console it operates
on.