Sentences with phrase «racing genre still»

Need for Speed Rivals is a fun game, however the open - world racing genre still needs to be refined, especially with the limit of 6 - players.

Not exact matches

Antigraviator is a futuristic racing game that is reminiscent of F - Zero and WipEout, but still captures the great sense of speed the genre is known for.
Despite the roaring success of Need for Speed: Hot Pursuit, a racing game that managed to yank me forcibly back into a genre a long lost interest in, I still don't anticipate the release of Shift 2 Unleashed.
The last game was probably Burnout Paradise, and what this game does similar to Burnout Paradise, is that it hits the arcade genre perfectly while still making a unique and interesting racing experience.
With that being said, this is still a fantastic looking game that really puts a new high for the motorcycle racing genre.
Given the title's utmost focus on the racing, its still encouraging to see attention paid to a popular feature within the genre.
John Connor's «J.C.» has always been the promised savior of the post-apocalyptic human race, though here he's still grudgingly taking orders from elder non-believers (especially, in a nice bit of genre - friendly casting, Michael Ironside of Total Recall).
For those looking for more specifics, the following might be helpful: Young - adult and upper - level middle - grade novels in all subgenres; Big crossover novels with one foot squarely in genre (Wool, The Night Circus, Gone Girl); Literary commercial novels (Hotel on the Corner of Bitter and Sweet, Major Pettigrew's Last Stand, The Art of Racing in the Rain); Upmarket women's fiction (Keepsake, My Sister's Keeper, Still Alice); Single - title romance (historicals especially)(Ravishing The Heiress, The Ugly Duchess, The Heir); Lead title or hardcover science fiction and fantasy (Soulless, Game of Thrones, Old Man's War).
And then, whilst we're still swooning over Forza's jaw - dropping graphical fidelity and pondering how it will shape the racing genre for the next generation, EA decided now would be the perfect time to tease us about this year's obligatory Need for Speed title with a sneaky screenshot.
Despite not being able to play as many of them as I'd like, I really like the racing genre and I'm still pumped to try out Evolution's new socially charged franchise.
The world is littered with glitches, the characters created are uninteresting, and the racing itself still needs work when compared to the contemporaries in the genre.
One area on which Milestone do slip up is in how fans and team objectives are handled, a long - running grievance within the racing genre, albeit one that other developers still seem to struggle with as well.
People who don't like traditional racing games can still tend to enjoy games like ModNation Racers, and I have personal experience deploring golf while loving the heck out of Hot Shots Golf for Vita, but Virtua Tennis 4 seems less likely to be a missionary for its genre, though it's packed with undeniable positives.
The default controls still map the accelerate and brake prompts to the face buttons like it's 1998, you're not rewarded (at all) for winning races without driving assists enabled, and the AI is all artifice and zero smarts... but this is a robust and ludicrously generous christmas gift for the genre faithful.
Many of the technical achievements displayed in this first generation software of the 5th generation of game consoles are still in use today, including the precision control that the title introduced to the racing genre.
Players can still choose to grind away hours on end in order to purchase the latest driver gear and new cars, but anyone who is a diehard racing genre fan may not want to spend all their time doing that when other competitive titles such as Project CARS 2 and Gran Turismo Sport are also on the market.
After the severe disappointment that was this year's Micro Machines revival, I'm glad to see other people are still making decent titles for the overhead racing genre.
Some of you hardcore Wipeout fans might be livid at what I have just said but there's a gameplay element included here that makes Burnout 2 a cut above the rest in the racing genre (as a whole, Wipeout is still the king of futuristic racers, so please don't kill me) and that is the crashes.
While the graphics and sound design of the game are not quite up to the standard for what we are seeing on the Nintendo Switch right now, it's definitely still a good looking little game and definitely worth the money if you are a fan of the racing genre.
Mario Kart is still one of the best «fun» racing games around and although ModNation Racers reinvents the wheel, it's done in a good way by adding new tweaks to the go - kart genre via the creator and the more aggressive racing engine.
Nitronic Rush demonstrated to us that arcade racing games can be incredibly fun and there's still a lot of room for innovation in the genre.
Antigraviator is a futuristic racing game that is reminiscent of F - Zero and WipEout, but still captures the great sense of speed the genre is known for.
As it is, R.C. Pro-Am is still a fun game, being something of a precursor to the combat - racing and cartoony go - karting genres, and it boasts a fun musical score by David Wise (always a good thing).
The first one has still got the edge but in general - excluding gun shooting and racing games - all the other genres (specially beat»em ups) have had a huge decline (example: Street Fighter V was delivered only on PS4), forcing a drastic change to the arcade centers, which increasingly are being converted to mini casinos with gambling machines inside.
Over Two years have passed since the launch of the PlayStation Vita, and the racing genre is still...
It's about as much of an antithesis to Formula One racing games as you can get while still working loosely within the same genre.
Thomas's work grows from a long study of art history, drawing inspiration from the classical genres of portraiture, landscape, and still life, as well as from contemporary popular culture, the imagery of which she uses to explore issues of identity and race, as well as beauty and the self.
Themes included: Spanish - Lola de Valence (1862, Musee d'Orsay), Mlle Victorine Meurent in the Costume of an Espada (1862, Metropolitan Museum of Art), Spanish Dancers (1863, Phillips Collection, Washington DC), The Dead Matador (1863, Metropolitan Museum of Art, NY); marine scenes - Battle of the Ships Kearsage and Alabama (1864, Philadelphia Museum of Art); outdoor scenes - Racing at Longchamp (1864, Chicago, Art Institute); mythological - Surprised Nymph (1861, Museo Nacional de Bellas Artes, Buenos Aires); contemporary historical - The Execution of the Emperor Maximilian (1867, Museum of Art Mannheim, and National Gallery London); religious subjects - The Dead Christ (1864, Metropolitan Museum of Art, NY); numerous types of genre painting - Women at the Races (1864, Cincinnati Art Museum), Boulogne Docks by Moonlight (1869, Musee d'Orsay); and even some examples of still life painting - Peonies in a Vase (c. 1864, Musee d'Orsay).
In terms of immersion, this adds layers and layers of new experiences for the racing genre of games, and this is still only the beginning.
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