Sentences with phrase «racing mechanics of this game»

However once you have a few races under your belt, the underlying racing mechanics of this game are just not as impressive once you get the hang of it.

Not exact matches

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(5/5) apphunter.net - «The controls are easy to master and the visual effects are simply stunning» (4.6 / 5) AppVee: «I recommend it» (8/10) PocketGamer.co.uk: «amazingly fun» (9/10) IGN - «excellent controls, a great drift mechanic» - «an amazing iPhone racer that you should absolutely buy» (5/5) TouchArcade: «Jet Car Stunts has really set the bar high in both visual appeal and handling» (4/4) SlideToPlay: «a thrill ride» (5/5) AppAdvice: «this one is a tight gripping, brow sweating, stunt filled marathon that you'll enjoy every minute of» - «Jet Car Stuns is one experience everyone idevice owner should have» (5/5) touchreviews.net: «enough content in Jet Car Stunts to keep you playing the game again and again» (5/5) AppSafari: «truly one of the best racing games I've ever played» (4.6 / 5) AppSpy: «poetry in motion» (4.5 / 5) iphoneachievements.org: «simply magnificent» (9.99 / 10) IpwnAge: «the BEST app I've ever reviewed «TheAppera: «It's a great game, one of my personal favorites on iPhone «AppModo: «truly one of the best iPhone games» **** Accolades **** Apple: Best Games of 2009TouchGen: Biggest Surprise 2009AppAdvice: # 5 in Top 100 iPhone Games through 2009PocketGamer.
is still a racing simulator at its heart and offers a lot of polish in terms of both game mechanics and visuals.
With these, and variety of secondary game modes — co-op, deathmatch, time trials, survival and a wonderful no - guns race — Capsized is an example of what can be done with a handful of old - school game mechanics if a developer has excellent taste.
It suffers from a lack of polish and underwhelming visuals but the driving mechanics are simple to grasp making it easier to recommend for a newcomer to racing games.
After a tutorial race that eases you into the driving mechanics a brilliantly rendered CGI cutscene introduces you to Horizon, and the beautiful PR girl who'll be the voice in your ear for much of the game.
Sure, others might argue that an attention to detail, as seen to Forza, or a detailed replication of the mechanics of the vehicles, is what makes a racing game, but pay no attention to those people: it's the handling, boys and girls, that can make a racer great or a complete flop.
There are also some mild racing game mechanics thrown in as well, so Drive Girls is kind of like an Action Driving game.
They seemed to get a good sense of how racing games would benefit from the 3D space, and thought it would actually have a dramatic effect on the gameplay mechanics.
But the PS4's first must - have racer does an excellent job of pitching the game's mechanics at a level where racing requires planning and restraint but learning the mechanics comes naturally enough to new players.
The story also takes place after the 2013 game StarCraft II: Heart of the Swarm and Blizzard has incorporated new units for all races that include Protoss, Terrans and Zerg plus streamlining some of the mechanics.
Controlled Drifting An essential element of any great kart racing game is the drift mechanic.
Join the first MMO where the race you belong to has an actual impact on game mechanics, from the type of society you live in to the ways you can interact with other players.
Race Is More Than Cosmetic — The race you belong to has an actual impact on game mechanics, from the type of society you live in to the ways you can interact with other playRace Is More Than Cosmetic — The race you belong to has an actual impact on game mechanics, from the type of society you live in to the ways you can interact with other playrace you belong to has an actual impact on game mechanics, from the type of society you live in to the ways you can interact with other players.
It is part of the simulation racer family of games that puts a stronger emphasis on the mechanics and physics of driving than it does with the racing.
Forza Motorsport has had the best physics and handling mechanics of any racing games for a few years now.
GT Sport still offers an extensive set of cars, tracks and very realistic racing mechanics in the main game.
We know that there are both 2D and 3D platforming stages, some of which are also played on foot at times, but we've also seen a fishing for battleships minigame, 3D flight areas, and revealed in this new batch of screenshots, a 3D flight racing game (which seems to have different mechanics from the other 3D flight areas).
Dyad does away with the traditional racing game mechanics of break and accelerate and replaces them with puzzle - like mechanics.
The team's games offer a near unique combination of 2D platform exploration and racing elements, built around a rope - swinging mechanic that will be familiar to fans of the early Worms releases by Team 17.
Each of the game's 27 different levels touch upon a variety of mechanics and goals: forming long combos, racing, surviving as long as possible, hitting certain top speeds and more.
A few niggles with the mechanics of levelling up and getting cars aside, this is the complete package and sets the benchmark for racing games.
Daniel Zayas ~ 5/5 «I am a huge fan of Race for the Galaxy, and there's a lot of that game in the mechanics here, except here there is more player interaction!
Racing fans can expect a radical extension to the core game mechanics, humour and frenetic action that made the first Table Top Racing so popular, plus a whole new world of multi-player madness, table - top race tracks, super-cool micro-cars, secret shortcuts and of course, incredible new power - ups!
Fuel Overdose mixes post-apocalyptic car combat, which in a weird sort of way contains a plot similar to the movie Death Race, with fighting game mechanics in that each character has Super and Ultra moves preformed with the right analog stick.
Though the game mechanics are different, the speed of the game and curvilinear tracks are definitely reminiscent of Slingshot Racing.
Burnout Paradise still stands tall as one of the best racing games of this generation; seamlessly blending stupendously satisfying mechanics with a jaw - dropping amount of freeform exploration.
Just like the rest of the game is built around non-traditional «racing» elements, multiplayer modes take advantage of the Shift mechanic by offering hectic game modes such as Car Tag.
Another example, and one of the more frustrating one is later on in the game you are set with defending a base, don't worry I don't put spoilers in my reviews, from hordes of enemies trying to destroy certain objects that you need to defend, and it is one of the worst missions in the game simply because the game mechanics kept fighting against me with everything it got, but after quite some time, and numerous retries I finally managed to complete the first 4 or 5 parts of the mission, and the game had me then racing up a mountain chasing a plane which I then had to try and get onto, which again, is fine, but when the game freezes up on me and blue screens and puts me back to the dashboard, only to have me reboot the game and starting that mission all over again, that was almost the last straw for me.
You see, up to this point, I had found Project Cars 2 to have some of the finest handling and racing mechanics I had seen for some time in a racing game.
But doing well still requires perfect timing, and particularly with the exciting synchronous multiplayer races, there's something to be said about the depth of the game, or at least how compelling simple game mechanics can be.
Its unique balance of three distinct races and its masterfully executed mechanics have drawn praise from gamers and critics alike.
Need for Speed: Payback may have slipped under the radar outside of the game's fans and those with deep roots in gaming — after all, the world of racing games sometimes fails to interest even other video game players — but with such scrutiny on the company as a whole, and reversals beginning on Battlefront II, it would have been hypocritical to leave Payback with the mechanics in place.
The story (on the surface, at least) is about stopping the moon from destroying the world within three days, and in order to get across the urgency and the ominousness of that scenario the developers created a three - day cycle gameplay mechanic that the player had to continuously rewind and race against while trying to beat the game.
Feel the Rush - Drive to Crash!Out of Brakes is an arcade - style racing game with destructible environments, eye - catching graphics, and varied vehicles.Out of Brakes offers a fresh gameplay mechanic that allows you to recapture the excitement you got from playing with toy cars when you were a kid.FEATURES * Varied...
In our review, PS3 Attitude described Dyad as «the Journey of tube racing games», and that «if you stick with Dyad for long enough to sample the first five gameplay mechanics, you'll be hooked».
However, with the introduction of virtual reality potentially playing a huge role when it comes to shaping the future of video games, it's a strong possibility that if the quality of the content is strong enough that it could turn some of the video games we all know and love into VR simulators, which would be fantastic in some circumstances, turning games like Gran Turismo, a racing game that is known for its realistic racing mechanics, into a tool that could be used to educate people on how to drive.
While purists may still argue the original SNES entry still reigns supreme, it can't be denied the latest Mario Kart game is a compelling package, with 48 superb tracks, the series's best suite of online modes, and finely tuned racing mechanics that haven't felt this nuanced in years.
Death is an opportunity to enjoy Joar Jakobsson's chiselled 16 - bit aesthetic and the game's AI ecosystem at leisure, freed from the rat - race of its core mechanics.
While the game was perhaps a bit too realistic (and thus complicated) for the casual player, GT3's track - day physics and driving mechanics made it a favorite of car fanatics and racing game fans alike.
The arcade versions of Star Horse are a mix between a horse racing simulation and betting game, and it looks like the mobile game will feature similar mechanics.
With the racing genre only just beginning to pick up speed on Facebook, this alpha - state game is an interesting case study in the challenge of adapting traditional racing game mechanics to the platform.
is still a racing simulator at its heart and offers a lot of polish in terms of both game mechanics and visuals.
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