With every new Burnout game, it seems that
the racing portion of the game takes a backseat to crashing or forcing someone else to crash in a nifty way.
The racing portion of the game is simply gorgeous, running blazingly fast on my Samsung Galaxy S II and featuring a graphics slider to tone down the visuals for lesser models.
The racing portions of the game are fairly simple but remain fun for the duration of the adventure.
In a game about pure destruction, I never felt powerful at all in my time with it, and that's a problem when the actual
racing portions of the game don't handle well.
Not exact matches
On top
of that, Rockstar will be including new and strategically placed checkpoints in the
game, which will «instantly change your vehicle class to match the
portion of the course ahead, creating dynamic
racing with ever shifting challenges to take the checkered flag...»
So a 100m Dash will see players start the
game holding the joysticks in a way that mimics the starting positions
of Olympic racers, before running in place on the footpad to simulate the actual
racing portion, to name one example.
The Solitaire
portion is pure classic card playing fun but with the bonus
of giving you — the \» jockey \», the time to bond with your horse and make its speed increase while the Control
portion is the real
racing action
game where you use the stylus on the bottom screen to giddy up your horse on the top screen.
The
game then takes bit
of a Crazy Taxi style twist, where the woman demands to be taken to a club on time for a meeting in return for a place on the Solar Crown Tournament; a season
of races which form the backbone
of the storyline throughout the Ibiza
portion of the
game.
There's a variety
of game modes to participate in, such as
racing, hacking other players to steal info, free roaming and more, While playing with others isn't as interested as it should be, playing online does reward players with reputation points that in turn make Aiden more stronger in the single player
portion of the
game.
There are a plethora
of different
race types to be found in the online
portion of the
game, just a few being available at the start, the rest come as you level up.
There are plenty
of cars to unlock as you
race through the career and online
portions of the
game.
On the indie
game front, I'm looking forward to SteamWorld Heist, and I'm amused that all throughout FAST Neo
Racing «s
portion, they never once referenced F - Zero — despite name - dropping Zelda and Metroid during Xenoblade Chronicles X. Typoman looks like a lot
of fun, too; I've got the demo, but have yet to get to play it.
You play the role
of a Tau Fire Warrior (one
of the newer 40K
races) and you wade through hordes
of Imperial troops for the first
portion of the story and then onto other enemies as the
game progresses.
Players will get access to titles across a wider array
of genres, rather than the shooters and
racing games that currently make up a large
portion of the system's exlusives.
That being said, the real surprise isn't in
racing games this time around, but in Granzella and Bandai Namco's niche new IP City Shrouded in Shadow that managed to captivate a
portion of the Japanese audience with its popular kaiju and mecha, and with its general craziness.