I really hope this pushes the development of more in depth
racing sims because so far no racing game comes close to this.
Not exact matches
It was rather surprising that the system got
racing -
sims at all
because the Wii's default control scheme (Wii Remote + Nunchuck) isn't the best choice when it comes to the accuracy needed for a truly decent realistic
racing experience.
Driveclub was a piece of art, I never really like
racing games
because I always felt like
racing games were made for you to win (unless it was a
sim racer).
Hell yeah ^ ^ That's the only
racing «simulation» I can stomach precisely
because it's not a
racing sim at all, and it's just arcadey and dumb enough so that I can play it.
When the feature was introduced back in Forza 5, a lot of events weren't fun at all
because the drivatars smashed and bashed their way through every single corner, and that's not what
sim -
racing is about.
I'm all for buggy, trophy truck, and raid, but I love the more difficult dirt rally
because I'm more into the
sim racing then the boring easy arcade racers.
Because it is the solution to a tough problem: how to make a successful
racing sim game today?
2017 marked a Golden Age for
racing sims and maybe —
because it was a year of quiet dread where a fresh disaster seemed to lurk around every corner and I can no longer quite shake the night's morbid thoughts in the cold light of morning — a high - water mark for the genre itself.
When we do pick up a driving game it's usually an arcade racer — such as the Need For Speed series —
because racing sims are more a perfectionist's beat.
That's okay with us
because the first Grid Autosport trailer shows that developer Feral Interactive is trying to get this
racing sim right on iOS.
Well, we have to add a third to that
because Bandai Namco has guaranteed a release date for Slightly Mad Studios
racing sim.
It was rather surprising that the system got
racing -
sims at all
because the Wii's default control scheme (Wii Remote + Nunchuck) isn't the best choice when it comes to the accuracy needed for a truly decent realistic
racing experience.