Sentences with phrase «radical change in game»

Here is what the Book of Demons team members had to say about this radical change in game direction:

Not exact matches

But Arsenal have Mesut Özil, and playing Özil out wide has never really worked, and Arsenal can't really afford to leave Özil out of the side in big games, and so short of a radical solution, such as perhaps trying Özil as a false nine or a change of formation, Arsenal must have a double pivot.
Perhaps he really was a dinosaur from the 1990s, with his previous powers of influence and innovation lost to the law of diminishing returns, age, history and a game that had changed in many radical ways since the days when the Dutchman was hailed as the father of modern football.
Making radical defensive changes before a game like Everton is one thing, but they can afford it in this game.
«Maybe an idea we come up with in the game by Friday could end up being something that is very successful in a dramatic and very radical way that it changes the game.
It also marked a radical change in direction for the company following its original departure from games publishing just years earlier.
Also check out an older trailer, just keep in mind that the game may have gone under radical improvements and changes.
It also marked a radical change in direction for the company following its original departure from games publishing just years earlier.
Killzone Shadow Fall has seen a radical change in how these game elements are handled; instead of bespoke high - level code being generated by programmers on direction from the creative element, a more low - level system has been created, allowing designers more access to raw game data.
Of course, on paper, these changes sound amazing and give a series that has more than twenty games in its line - up — should you be counting spin - off titles — a radical change from the usual cut and paste gameplay.
Our Xbox show dissects the radical shift at EA that's resulted in the closure of Visceral Games, a change in direction for their Star Wars game, and an uncertain future at EA for Amy Hennig.
On the experimental end, if the same game design is in danger of becoming static after so many games, then it makes sense to impart some innovations and to implement a few radical changes.
In practice, they play like slightly tweaked versions of their predecessors, changes that are no more radical than you might expect between any other numbered game in the franchisIn practice, they play like slightly tweaked versions of their predecessors, changes that are no more radical than you might expect between any other numbered game in the franchisin the franchise.
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