At any point in the air you can manipulate the right stick and contort
your ragdoll rider into all manner of ungainly positions, almost like lockpicking in Thief or Skyrim.
Pure is an enjoyable racing game even when an attempt to squeeze in one more stunt results in a pin - wheeling
ragdoll rider and dropping a couple of positions.
Not exact matches
Sure, watching your little
rider wipe out and go all
ragdoll is fun but it's tough to keep enjoying it after the 25th time.
There's a genuine sense of weight and velocity to your
rider, while tumbles and collisions are poised on the glorious cusp of what we would now call
ragdoll physics.
Usually, when you brush a hedgerow or scrape a lamppost, the bike blows up in a ball of flames, accompanied with some appalling
ragdoll physics of the poor
rider.
Although wipeouts betray the game's sense of authenticity, they are incredibly enjoyable to watch, as
ragdoll physics catapult
riders into spine - splintering animations.