Not exact matches
I was a little concerned with all of the vigor and growth we observed from the massive
rains this past winter, but they have proved to be a blessing in disguise (I know it's not great
for mildew),
shielding the fruit from these heat spells in most of the vineyards I have observed.
The same sun canopy and
rain shield that worked
for the bassinet work
for the stroller seat, and the canopy in its unzipped, fully extended position stretches so far out that it almost fully covers my 3 year old.
The high visibility flag makes it easy
for cars to spot and the featured safety harness, bug screen and
rain shield make it a safe and desirable choice.
It has newly introduced
rain shield, mosquito net and stroller bassinet
for storage.
And even if we went with the Versa, once we added the car seat adapters, the GT wheels, and a
rain shield as accessories, the cost with a cheaper car seat (like the Chicco Keyfit) would also be nearly the same
for the package deal.
This model may leave a bit of a dent in your wallet but you certainly get a lot
for your money, it comes complete with a bassinet, toddler seat,
rain shield and bug
shield for both seats.
It includes amply padded shoulder and waist straps
for the comfort of Mom and Dad and a
rain / shade
shield so you're ready
for anything that comes.
Instep offers a mesh bug screen that keeps mosquitoes and other bugs away; there's also a
rain shield available
for purchase as well to keep all the harsh elements at bay when you're exploring the great outdoors.
Each stroller has different accessories available
for purchase such as a
rain shield and bug net.
Deck yours out with these
shields for sun,
rain, and bug protection.
Although they are charging a pretty penny
for it, the package I had includes a bassinet, a
rain cover
for the stroller seat and even a bug
shield.
The accessories equipped in this stroller add even more comfort
for you and your baby like
rain shield, bug
shield and bumper bar.
There is a five point harness
for safety, and Hamax have ensured there is extra space behind the head rests
for a child's helmet, as well as adding in - built mosquito nets, and
rain shields which can be rolled up or down independently.
We Need to Talk About Kevin: Akin to Lynne Ramsay's directorial approach only in miserable tone, the very best poster
for We Need to Talk About Kevin abandons modern tendencies
for an evocation of Renaissance art, its
rain - pelted, window -
shielded handling of subject calling to mind an aged, cracked portrait by Vermeer.
Disappointments: only one key and fob, rear floormats missing, lighter not working (to plug in my cell phone
for the two hour drive home), aftermarket
rain shields over the windows not removed like I asked when the car was cleaned up, final bill of sale as initially presented didn't match handwritten one (multiple typos - they weren't trying to pack the deal at the last minute, which I have experienced in the past elsewhere).
KEY FEATURES INCLUDE Leather Seats, Third Row Seat, 4x4, Quad Bucket Seats, Power Liftgate, Heated Driver Seat, Heated Rear Seat, Cooled Driver Seat, Back - Up Camera, Premium Sound System, Trailer Hitch, Remote Engine Start, Adjustable Pedals, HID headlights,
Rain Sensing Wipers Privacy Glass, Keyless Entry OPTION PACKAGES WHEELS, 22 X 9 (55.9 CM X 22.9 CM) 6 - SPOKE CHROME MULTI-FEATURED DESIGN, OPEN ROAD PACKAGE includes additional 9 months of SiriusXM Radio and NavTraffic service, (CF5) power sunroof, (U42) rear seat entertainment system and on SLT (IO6) Audio system with navigation, ENTERTAINMENT SYSTEM, REAR SEAT BLU - RAY / DVD with remote control, overhead display, Wi - Fi wireless projection capability, two 2 - channel wireless digital headphones, auxiliary HDMI / MHL audio / video input and 2 USB ports, ADAPTIVE CRUISE CONTROL with Forward Automatic Braking, radar based system automatically adjusts speed to maintain preset following distance, ENHANCED SECURITY PACKAGE body security content, includes (UTR) self - powered horn, (UTV) interior movement and (UTU) vehicle inclination sensors, door and liftgate lock
shields and glass break sensors in rear quarter glass and liftgate window, removes sunglass holder and conversation mirror from overhead console, AUDIO SYSTEM, 8 DIAGONAL COLOR TOUCH SCREEN NAVIGATION WITH GMC INFOTAINMENT SYSTEM AM / FM / SiriusXM stereo with seek - and - scan and digital clock, includes Bluetooth streaming audio
for music and select phones; voice - activated technology
for radio and phone; and Shop.
The hutch or cage should also be situated in a shady area
for the rabbit's comfort during warm seasons, and be sufficiently
shielded from wind, snow,
rain, and all other inclement weather.
The Scout and About tent features a water - resistant fabric, mesh sides
for ventilation and visibility, fully enclosed floor to keep out unwanted visitors, optional
rain shield and provides your dog safety from the elements.
-- Nintendo previously made Zelda games by making small areas and connecting them together —
For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wo
For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts
raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and
shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine
for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wo
for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs
for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wo
for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different
shields have different speeds and level of control
for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wo
for snowboarding — Can mine rocks which can be solid
for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wo
for rupees or used
for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wo
for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword,
shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make
for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the wo
for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Completely unprepared
for the early - afternoon downpour, I had no raincoat or umbrella, and Larry, wearing gobs of pancake makeup and a hooded plastic slicker, had a hovering, umbrella - wielding assistant pushing him forward while
shielding him from the driving
rain.
The tree's footprint is minimal, which helps keep space open
for pedestrians (and the dome
shields them from
rain, too).