In these combined arms scenarios, we're paradropping an important device over
a random area on the map, and three teams need to compete by picking up the device and taking it back to their base.
Not exact matches
But the biggest loss is the Escalation mode which let you team up with friends and
randoms alike to fight waves of enemies while earning points to spend
on unlocking new
areas of the
map and weapons.
You have monsters and other beasts looming around every facet of the
area, which feels like a thriving ecosystem rather than just
random placement
on the
map.
As the sizes of the
maps increase, so does the threat of the Nazi soldiers; they are littered everywhere, either they're
on patrol, at
random checkpoints or swarming mission critical
areas.
Another major alteration sees
random encounters reduced to purely an annoyance at sea — when trekking about an
area on foot, enemies show up
on the world
map to give you an idea of what you can expect to fight, should you elect to throw down.