Do you take a chance on
a random dice roll knowing you have a 54 % chance of permanently crippling your character?
While the free movement and grid - based gameplay improves a player's odds and allows some strategy to be employed,
a random dice roll can easily put an end to all your efforts.
It allows people to earn towards a specific item or skill as opposed to earning the right to
a random dice roll.
Scenario 2 uses
random dice rolls so students will generate different answers - some will make a profit, others will make a loss.
What separates it from TCGs is the inclusion of a moderation mechanics in the form of a communal Fate deck and
random dice rolls stacked upon the usual individual player deck format.
The title's board game - like mechanics are still based largely on luck and
random dice rolls and this continues to prevent the series from being fair.
Not exact matches
When you
roll a pair of
dice, is there not an obvious sense in which the outcome is «
random»?
The driving force behind his league is the
random roll of three
dice which, together with some charts, approximates the actual occurrences of a baseball game.
But a new advance on a method known as a randomness extractor makes it easier for machines to
roll the
dice, generating truly
random numbers by harvesting randomness from the...
NO
DICE For computers, generating random numbers is more complex than a simple roll of the d
DICE For computers, generating
random numbers is more complex than a simple
roll of the
dicedice.
But a new advance on a method known as a randomness extractor makes it easier for machines to
roll the
dice, generating truly
random numbers by harvesting randomness from the environment.
The
random number generators used today are based on computer algorithms or the randomness of physical processes — essentially complex versions of
rolling dice over and over again to get
random numbers.
You can
roll either Story Cubes (
dice that have multiple pictures of nouns on every side) or write out
random nouns that you put in a hat.
We call that speculation or
random luck — where you're simply
rolling the
dice.
Group placement was made
random by the
roll of
dice.
It absolutely feels like every change made to every aspect of XCOM 2 is in service of making it a more
random, more tense experience, while lessening the frustration of constantly feeling like you're at the whim of a
dice roll.
Things like
rolling the
dice and landing on
random spaces is all luck and will not be changed, but minigames and events do not need luck at all.
Every 7 days, Ri changes the orientation of the piece using a
random roll of the
dice to make the decision.
That's a
random result of
rolling the
dice... or if you prefer, a
random result of natural variations in weather.
The sequence of
rolls of loaded
dice is
random, even if you lose twice as often as expected.
You can
roll graphic
dice, you can «quick pick» a lottery number for a Canadian lottery, you can get yourself a
random password, or you can listen to «pure» (because
random - generated) white noise.