Not exact matches
Developed and published by Amplitude Studios, Dungeon of the Endless is a Rougue - Like Dungeon Defense
game, where players have to defend the generator of their
crashed ship while exploring and ever expanding dungeon, with waves of monsters and
random events as they try to find their way out.
Getting it to launch took removing d3d9.dll from the binaries folder at the suggestion of a
random forum dweller after many failed attempts, now the
game crashes hard at certain points, most notably during mission 2 of Stasis after I call the elevator.
I actually encountered a few
crashes along the way too, though each one felt
random; it's as if the
game would just bug out for no apparent reason and force a restart.
Really enjoying playing but I have since discovered it's not as easy to pick up and play as previous Gran Turismo
games, Gone are the cup championships and having to pass your licences to play the more advanced races, this is just a series of singles races, on single tracks and trying to beat 3 levels of difficulty and the tracks are unlocked as you earn experience and level up, also there aren't as many tracks or cars as any of the previous versions and seems a little like the limited Prologue
game that was released at a cheaper price, I'm assuming it's more geared towards online racing, which I haven't tried yet because sometimes you just want to play your way without interfering with somebody else's
game, nothing worse than going into a race and have some
random person ruin your
game by
crashing into you or just cheating their way to win.
Awkward animations, impenetrable menus, slow combat, and repeated
random crashes add up to a
game that, with 25 years of technological improvements under its belt, may actually be worse than the original.
Of course, some
games might
crash all by themselves regardless of any changes you've made to your GPU; one
random crash in Fallout 4 isn't really a cause for alarm, since Bethesda's RPGs are well - known to be unstable.