Sentences with phrase «random quest rewards»

Not exact matches

With the Bandit Mantle and Plunderblade, you will be able to earn lots of extra rewards while simply completing random investigations and other quests.
It's a satisfying, addictive loop that feels rewarding thanks to A) varied layers of progression both based on how much money you earn and how accomplished you are at each job; B) the overabundance of Things to collect and use; C) tons and tons of fetch quests given to you not only by your Life teacher, but by random NPCs (all of whom have their own names and personalities, in true Animal Crossing style).
Recruiting through quests (like finding a missing item, beating up somebody who is giving them trouble, or even just visiting their secret dungeon base for a cup of tea) and social interactions is way more fun than the random recruitment found in previous Pokemon Mystery Dungeon titles, and it keeps you playing as there's always a tangible reward for adventuring.
Helpful NPC's will offer quests that can be undertaken and completed for XP rewards, or players can simply explore, engage in random encounters with enemy Grineer, and even participate in mini-games like fishing.
All of the random fetch quests are there to simply provide you with EXP and material rewards so you can level up quicker and craft stronger gear.
will shops offer a more solid selection of gear, will there be quest rewards, or is the best way to upgrade still left to random chance and time spent grinding?
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