The blog post also hints that Kulve's «golden mantle happens to be a collection of shiny weapon relics it has gathered along its journey through the New World,» so in addition to the new armor and weapons you'll get from the materials you'll harvest from bringing him down, there will also be
random weapon drops?
Not exact matches
adds a new
weapon attritubel: Legendary (allows you to raise the attack power of a regular
weapon to the same level as a Hero's unique
weapon), available via a
random drop;
- level cap raised from 130 to 150 - adds a new
weapon skill: God Vessel (allows you to raise the attack power of a regular
weapon to the same level as a Hero's unique
weapon), available via a
random drop - adds new Blessings - Speed Blessing, Luck Blessing: increase Speed / Luck - Healing Blessing: allows all units to automatically recover some HP, little by little - Transport Blessing: increases the amount of materials you can earn from
drops - Master Blessing: increase the number, level, quality, and number of skills, of
weapons earned via
drops - Ordinary Materials Blessing: makes it easier to get ordinary / common materials from
drops - Infernal Blessing: raises the level of all enemies to Lvl.
New items are gained via Supply
Drops, or loot chests as they essentially are, each one providing a
random selection of new stuff, including different variations of
weapons with slightly altered stats and visuals and rarities.
Ranking up also
drops a Battlepack containing a
random weapon skin for you to equip.
In the game you can forge all your
weapons up to level 9, the last orb or two being obtained as
random item
drops by certain enemies, mainly found in the Mana Fortress, with the exception of the Sword.
Additionally, power
weapons are introduced into a game on a
random timer and appear at
random drop points on the map.
Also the idea that this Exotic
weapon is GUARANTEED to you if you pass this test instead of being limply
dropped by the
random number generator after the same weekly Nightfall you've already run a hundred times helps to show that Bungie might finally understand what the word «earned» actually means.
Catalysts will
drop for an Exotic
weapon at
random but only under certain requirements.
In missions the
weapons you get are all completely
random and if you happen to kill an enemy and they
drop a rare
weapon but have a horde of enemies you have to fight that
weapon might disappear if you take too long.
With the most recent expansion, Bungie demonstrated that they are listening to fans by adding a more robust story, as well as exotic
weapons that can be attained via quests rather than
random drops.
There is so much here; the phenomenal gameplay and inexhaustible
random - generation of level layout,
weapon drops and enemy choices will keep you coming back again and again.
adds a new
weapon attritubel: Legendary (allows you to raise the attack power of a regular
weapon to the same level as a Hero's unique
weapon), available via a
random drop;
No surprise, the latest batch of new
weapons introduced into Black Ops 3's
random supply
drops have been met with less than happy results.
Rift Coins and Rift Disks replace
random loot
drops in Combat Trials and can be traded in for more rare equipment and
weapons while Crystals are awarded at each new Prestige Level and can be used to reset attribute points and acquire Rift Disks.
The
weapons» special abilities can be activated after players have accumulated enough magic points, which are
dropped at
random by defeated enemies.
Its contents are
random and could
drop anything from character gear, reinforcements, and / or signature
weapons; they act as a great incentive to constantly engage yourself in battle and are another fantastic addition to COD's current unlock system.
Rather than players spawning or
dropping into the map at
random points, most Minecraft survival games servers pay tribute to the blockbuster franchise by spawning players in a circle around a huge cache of
weapons - when the timer hits zero it's anyone's game.
Essentially, there were all sorts of unlockable
weapons, costumes and hats (even piles of hats) which made the game not just tremendously fun in and of itself, but also compelling to keep playing, to get those
random drops which gave you goodies — none of which were on console.
It looks like they won't be anything exclusive, rather
random drops of things like
weapons and ammo to help you out, so amiibo aren't quite masters of unlocking.