[A] ll class leveling, ability customization, and upgrading is funneled through
a randomized loot box system with tediously high in - game credit costs if you don't spend real money to skip over the grind,» he writes.
Not exact matches
«In the German debate this term [
loot box] refers to a broad variety of different in - game or even just game - related purchase
systems with more or less
randomized items.
There's even a
randomized rewards
system, but it's all cosmetic and right now, there's no option to purchase the game's Z Capsules (
loot boxes) with real - world money.
Most triple - A games now have some sort of «pay virtual / real money for
randomized gear»
system, and the way
loot boxes have been added to games like Middle - earth: Shadow of War and Star Wars Battlefront II has stirred a fair amount of controversy.
Crucially, some elements of the
system like
loot box contents were
randomized — meaning even players who chose to give EA more money could still walk away frustrated.
The
system still required players to level up individual characters and though there were
randomized items in
loot -
box - like packs, the stats they gave players were different rather than better.