Sentences with phrase «range of a sniper»

For anyone that enjoys the close range combat of a shotgun or the longer range of a sniper rifle, you will be disappointed as you can not use them as much as you would like.

Not exact matches

Though the practice had been in use since the Korean War, Carlos Hathcock made the use of the M2.50 - caliber machine gun as a long - range sniper weapon a normal practice.
This gun also has such a long range that the sniper can set up his position way away from where all the action is and get a big - picture view of the whole area.
► At night at an airport, a man is shot in the head by a long - range sniper: a close - up shows him lying on his side, eyes open, and a pool of blood under his head.
Whether you prefer to exhaust your foes with fast and maneuverable light tanks, make deep breaches in enemy lines with all - purpose medium tanks, use the force of giant tanks to eliminate opposing armored forces, or become a heavy sniper with long - range howitzers, each unit type has its own advantages and can be extremely effective when operated by a true tank ace.
Characters also each belong to various classes, which enables the use of different weapons, ranging from handguns and machine guns to snipers and rocket launchers.
There's a pretty sizable selection of weapons to choose from, ranging from shotguns to sniper rifles, and each of those weapons can have the optics, muzzle, barrel, stock, magazine, underbarrel, trigger, paint, side - rail and gas system changed, giving you, to put it mildly, a hell of a lot of room for customisation.
She's limited to her trusty bow, which has the longest range and is arguably the game's sniper rifle, a submachine gun, shotgun and pistol, all of which can be upgraded along the way by gathering Scrap.
The back of the car contains a useful sniper rifle for dealing with long - range problems including the aforementioned snipers, and it can be pretty handy for taking out the gas tanks feeding flame pipes if you can find»em.
Call of Duty Elite Drop 1: Liberation, a militarized Central Park in the heart of NYC, features a vast landscape ripe for long - range sniper and LMG kills.
A board that starts with only a standard guard and an empty soda can to distract him, ends with at least eight enemy variants — ranging from snipers to riot shield guards — and a plethora of ways to either sneak past or eliminate them, including Agent 47's classic dual pistols and costumes to help blend in to complete your objective.
I definitely recommend sticking to the long - range or stealth options, as looking through the scope of the sniper rifle, lining up the perfect shot, watching the bullet enter into a «bullet time» effect, and seeing the enemy fall from so far away was by far the most satisfying thing in Sniper: Ghost Warrior 3.
There are a range of different classes all with their own strengths and weaknesses including Lancers, Scouts, Stormtroopers, Snipers, Engineers and even Tanks.
* Liberation: Players take up positions in a militarized Central Park in the heart of NYC, a sprawling deathscape ripe for long - range sniper and LMG kills.
Some call the prospect of playing every HOTS match against a perma - stealthed long - range sniper assassin «annoying.»
Another sniper rifle that can only be collected from airdrop crates, the Mk14 EBR is the beefier cousin of the SKS - decent sniping capacity with a fire rate that makes it competitive at medium range, too.
Fan favourite multiplayer map Carentan from the very first Call of Duty has been re-imagined for Call of Duty: WWII; featuring all - new graphics which compliment the vast exteriors, sniper lanes for long range combat and interior areas designed to also incorporate tight close quarters combat.
Divisions include airborne which are stealthier in their footwork as they are faster yet simultaneously quieter before firing at enemies with suppressed weapons; armoured brings the heaviest weaponry; expeditionary force is equipped with shotguns; infantry are capable of leading the attack with bayonet charges in close quarters combat or holding position to take on enemies at mid to long range through rifle battles; and mountain are expert snipers with sharpshooter focus for precise sniping from a distance.
As always, when starting out against the zombies your character will only be equipped with pistols, while numerous weapons can be purchased through in - game currency accumulated through killing zombies from walls and mystery boxes including a range of assault rifles, light machine guns, shotguns, SMGs, sniper rifles and even special weapons such as the Tesla gun.
Since he has such a vast array of powers, Isaac could really fit into any role: A close up brawler, a ranged sniper, or a unique character that relies on weird yet hard to predict moves.
There's a nice range of heroes available too - if you're a crackshot, pick a sniper, or if you've an itchy trigger finger, you can bust out a machine gun.
Depending on their chosen clones, the players» weapons of choice may vary from melee weapons such as claws, daggers, and hammers to an array of range shooting arsenal like rifles, snipers, shotguns and rocket launchers.
You have a standard blaster (that will overheat if you shoot too fast), a long range sniper blast that delivers continuous damage, a sword that swings around your ship, and a set of heat seeking missiles.
The five divisions are Infantry (all - rounder), Airborne (more stealth - based with the use of silencers), Armored (Heavy - weapons), Mountain (sniper), and expeditionary (Shotgun / close - range).
The game features 4 main classes, and players are given a variety of weapons from close range melee to long range snipers.
Biotics and melee attacks are largely ineffective against Architects so choose squad members with Tech or ranged combat skills, and bring the most powerful sniper rifle you can - with a fully specced Black Widow V and some damage - enhancing mods you should be able to destroy a leg in a couple of shots whilst keeping out of harm's way.
Scouts are able to move further than any other unit, but their armour is a bit lacking, snipers can't move large distances, but obviously make up for it with the sheer range of their rifles, engineers can repair tanks and disarm mines, whilst tanks are as mighty as you'd imagine but greedily take up two of your command points and have a weakness at their rear end, which you should really take care not to expose to the enemies.
Choose from a huge range of guns, from the Origin - 12 shotgun by FosTech to the McMillan TAC - 338 sniper rifle.
Depending on the skills you have unlocked, you can aim Kratos» Leviathan ax like a sniper rifle to get precision headshots at range, or you can send it spinning into a crowd of hostiles like a whirling dervish of death.
Multiplayer offers a wide range of game types, including Deathmatch and Team Deathmatch, as well as sniper specific modes like Distance King.
Each enemy force deploys a wide range of combatants from snipers, mechs, heavy brutes, banshees, marauders, assassins and more.
It was actually quite satisfying to catch a glance of something interesting in the sniper scope and then be able to actually visit it; it's certainly a good example of the game's focus on long - range shooting complimenting the world design itself.
Sebastian must find weapons to defend himself against enemies with his first weapon being a survival knife, while his weaponry comprises of a range of pistols including a semi-automatic, laser sighted, burst and silenced handgun; sawed - off, full - barrelled and double barrel shotguns; harpoon, shock, freeze, smoke and explosive bolt warden crossbows; and an assault rifle in addition to a broken sniper rifle and flamethrower which can both be repaired by acquiring the relevant parts.
As of the time of writing, the game is planned for Early Access via Steam on September 2016, and the developer mentioned that he is working on a new sniper rifle, which you can use to take out zombies from a long range.
As for maps, the amount of maps on offer are about the same as Black Ops 3 with a range of close - quarters maps to some large open maps for you snipers out there.
First off, it is going to be a sniper's paradise as there are tons of little lines of site that encompass large areas of the map, giving lots of range between the sniper and their targets.
Chose from a range of weapons including a sniper rifle, automatic machine gun and even a hatchet!
KEY FEATURES - Single Player and Multiplayer options - 5 Challenging Game Modes: Time Attack, Missions, Challenge, Hostage Rescue, Survival - Three Shooting Ranges: Pistol Training Range, Assault Rifle Training Range, Sniper Training Range - Realistic weapons: Pistols, SMG's, Shotguns, Rifles, Snipers - Upgrade Options: Damage, Accuracy, Rate of Fire, Reload Speed, Clip Size and Ammo Capacity - Rich Target Variety: Stationary and Moving Targets, Suicide Bombers, Terrorists etc. - Stunning 3D graphics with quality options - Easy & comfortable control options - Online Leaderboards and Achievements
Take control of Peashooter (standard shooting solider), Chomper (close - range melee fighter), Sunflower (healer), and Cactus (long - range sniper) against the undead zombie hordes including the Disco Zombie and his backup dancers as well as the Gargantaur (who is observing Take Your Imp To Work Day).
There are plenty of opportunities for close encounters, plus use your long range sniper rifles.
You'll always have a pistol and a knife for close quarter fighting, but you have a wide range of assault rifles, submachine guns, sniper rifle and shotguns to pick from.
Alice may specialize in doling out a steady stream of damage at mid-range with her guns and lingering explosive blasts, but Dregg's weak ship and slow firing, yet powerful sniper style shot means he needs to stay at long range to be effective.
You can land your Warhawk on top of a mountain range, pull out the binoculars or sniper rifle and practically see forever.
There's a wide range of guns, too, from basic handguns to grenade (water balloon) launchers and even a sniper rifle.
The Ranger carries two weapons of varying ranges and power including assault rifles, shotguns, rocket launchers, and sniper rifles (or can swap one of his weapons out for healing or repair equips), and is a fast, mobile ground - based fighter.
This is straight up urban assault, and teamwork is essential to guard the backs of allies — or have your back guarded, as the corners are very tight, and with elevated perches on each end, snipers and long range threats can cause havoc for the uninitiated.
Professional Duties & Responsibilities Oversaw security operations in the United States and during three tours of duty in Iraq Served in a 6 man scout sniper team which successfully completed 50 missions in theater Determined range, windage, and elevation for active insurgent targets Built strong rapport with indigenous people to attain information on High Priority targets Operated deep in hostile territory without support units for extended periods of time Trained and led a 12 marine security patrol team in combat and high pressure situations Provided fire support and communications with artillery, jets, and other support units Responsible for base security operations including checkpoints in hostile territory Searched vehicles and individuals for weapons and other contraband prior to base entry Highly trained in weapons, hand to hand combat, and field first aid Proficient in operation and maintenance of military communications technology Oversaw police operations including investigations, law enforcement, and administration Maintain the highest level of physical fitness and health Performed various humanitarian relief efforts throughout Africa and the surrounding area Handled high pressure situations in a calm, professional, and effective manner
United States Secret Service Technical Security Division (Washington, D.C.) 09/1999 — 06/2008 Physical Security Specialist • Conduct vulnerability and security assessments for the President and Vice President's local, national, and international travel • Oversee assessment of motorcade, airport, and venue safety, vulnerability, and security measures • Serve as Technical Representative to the Protective Detail to provide countermeasures to any significant security threats • Perform vulnerability and security assessments for the White House Complex in service of the President, Vice President, former Presidents, and other persons of interest as directed by the Secret Service • Responsible for alarms and intrusion detection systems, electrical and mechanical access control systems, closed circuit television and perimeter monitoring systems, fire and life safety systems, and structural, electrical and mechanical venue integrity • Address safe perimeter distances for acceptable explosive stand - off, long range sniper attack threats, and technical surveillance and electronic monitoring threats • Certifications for the above proficiencies are available upon request
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